Finished: 06 AM Sat 10 Nov 12 UTC
Modern Times -2
1 day, 8 hours /phase
Pot: 319 D - Autumn, 2006, Finished
Modern Diplomacy II, No messaging, Anon, PPSC
1 excused NMR / no regaining / extend always
Game won by Joe1966 (1419 D)

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05 Oct 12 UTC Spring, 1995: GameMaster: Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1996" the votes will be cleared.
05 Oct 12 UTC Spring, 1995: GameMaster: Russia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
05 Oct 12 UTC Spring, 1995: GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
10 Oct 12 UTC Autumn, 1995: GameMaster: NMR from Spain. Send the country in CD.
10 Oct 12 UTC Spring, 1996: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared.
10 Oct 12 UTC Spring, 1996: GameMaster: Someone has taken over Spain replacing "DrTenpenny". Reconsider your alliances.
15 Oct 12 UTC Autumn, 1997: GameMaster: Britain voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
25 Oct 12 UTC Autumn, 2000: GameMaster: Britain voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
31 Oct 12 UTC Autumn, 2002: GameMaster: Germany voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
02 Nov 12 UTC Autumn, 2003: GameMaster: NMR from Germany. Send the country in CD.