Finished: 08 PM Sat 27 Oct 12 UTC
Private Contract Gunboat - III
1 day, 13 hours /phase
Pot: 70 D - Spring, 1909, Finished
Abstraction III, No messaging, PPSC
1 excused NMR / no regaining / extend always
Game drawn

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18 Oct 12 UTC Spring, 1901: (Guaroz): (Guaroz): The purpose of this Special Rules Private game is to have an enjoyable old style (= non Anonymous) Gunboat game among gentlemen who have read, agreed, accepted each of the following rules and who promise to observe them carefully.

The main goal of the Contract is to have a game that never stops and that goes ahead quickly. That's why many standard rules have been modified or cut out.
The first thing you promise is that you won't NMR, so if you have some engagements in your schedule the next 2 months, you can stop reading: this is not the game for you.
The second thing you promise is that you will never forget that this game must go on quickly. This game is addressed to those people who can check a game *at least* twice a day almost everyday.

THE CONTRACT
1. You won't NMR. Please do not join if you may stay away from your computer in the next few months.
2. Each time you log in the game, you decide and FINALIZE your orders before you log out. Saving orders is not allowed under any circumstance.
3. If you're the last one who finalizes, you must refresh the game page and finalize your orders for the next phase.
4. If you have to retreat your last unit in Autumn and you can't retreat it into a SC, you must disband it. Thanks for the game, mate, we wish you better luck next time! :)
5. This is the first game you'll check each time you log in VDiplomacy. Please don't get caught like you logged in the site 2 hours ago, when the current phase was already started, and you didn't put your orders in. Please never forget that having your Contract-Gunboat orders FINALIZED is your FIRST PRIORITY each time you log in VDiplomacy. Also, please refresh your homepage before you log out the site, so you can check if the game has progressed to a new phase.
6. One of the goals of rules from 2 to 5 is to have a quasi-live game. What's hoped is to play *at least* 2 phases a day everyday. However, in order to handle exceptional circumstances in which you may not have access to the internet, the phase lenght is set to 37 hours. Gentlemen, please don't abuse this.
7. Voting for Pauses, Extensions and Cancel is not allowed under any circumstance. Voting for a Draw is not allowed during the first 4 years.
8. In the rare case an unpredictable issue keeps you away from the internet long enough to risk a NMR, you'll do your best to find a sitter or someone to send the game to, using Country-Switch Feature in your Settings page. Please mind:
- Sitters can't stay anonymous and must be announced with a short post on this thread, both as they're hired and as they're fired; the sitter must confirm with a short message on this thread.
- Please try to find your sitter (or the person you switch your Country to) among those people who log in VDip OFTEN. Also, before he accepts the task, he must read this post and this Contract. Please tell him to do so.
- This possibility has been given to you to handle sudden, exceptional and short RL issues. Please don't join the game if you already know you'll need a sitter at some point.
9. If, notwithstanding all, someone CDs, I'll post a "Please take over this Country" on this thread and the game will go on whether someone subs or not.
10. Other parameters are: cheap 10 points buy-in; Random Country; PPSC; Non Anon; No Press; RR 90+ MinPhs 100+; NMR Policy ∞/off.
11. Rules looks simple enough, but if you need clarifications you're encouraged to ask your question on this thread before the game starts. Please try to figure out what could make you not playing by the contract and ask for advices if you find some issue ("What if..."). If there's no solution, please consider this may not be the right SRG for you.
12. Once you read this whole post, all rules are clear, you accept them, you promise to observe them, just say you're in and I will put you in the signup list.
13. Map are pre-choosen depending on the number of joiners and the Victory Condition will be set on "half+1" whether it's the default or not. Maps are:
- 6 players: American Conflict. SCs required for solo win: Default 29 of 56
- 7 players: Abstraction III. VC: Default 25 of 48 SCs
- 8 players: Migraine. VC: Default 18 of 40
- 9 players: Indians of the Great Lakes. VC: 27 of 52
-10 players: Modern Diplomacy II. VC: Default 33 of 64
-11 players: Classic - Crowded. VC: Default 18 of 35
-12 players: Fantasy World. VC: Default 30 of 58
-15 players: Known World 901. VC: Default 55 of 109
-17 players: World Diplomacy IX. VC: Default 44 of 86
-19 players: Haven. VC: 52 of 102
14. Signup will stop 24 hours after the 6th has joined. If more players than a map can keep signed up.... I'm sorry for the last ones who signed up. I hope to see players resulted in excess in Contract IV.
When you sign up you accept to play any of the mentioned Maps. Conditional signups are not allowed so please don't signup if you think you won't play one of these Maps.
The point is that a Gunboat-lover should enjoy the non-anonymity and the fast play the Contract provides. You shouldn't care what Map.
15. This is a Gunboat. At no point during the game players are allowed to talk to ANYONE else (Mums, Wives & GFs included :D) about it or of it or of ANY topic anyhow related to it, in ANY form (Forum, PMs, Email, phone, voice, etc...), and for ANY reason.
Only exception is the Modforum for the purposes the Modforum has.
16. As the game starts, this "CONTRACT NON-Anon GUNBOAT - III" thread is intended to be CLOSED and no-one is allowed to post on it. Only exceptions are: 1) ME, when item #9 says I must (Take over CD Adv.); 2) ME, if the thread risks to "die" (I'll just bump it); 3) any player when item #8 says he must (Sitters).
Please NEVER break the silence, even if you are eliminated before the game finishes: this thread re-opens as the game is OVER and EoGs and any other comment are welcome AFTER that.
17. Once the signup is closed, I will create the Gunboat and PM you the PW. As the last one joins the Gunboat... golden silence. :)
18. This is an INVITATIONAL Private game. - - Password has been given to you for your use only, you're not allowed to tell it to anyone under any circumstance.
20 Oct 12 UTC Autumn, 1902: GameMaster: Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1903" the votes will be cleared.
26 Oct 12 UTC Autumn, 1908: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.