Finished: 01 PM Fri 25 Jan 13 UTC
Colonialism
1 day /phase
Pot: 80 D - Autumn, 1881, Finished
Colonial Diplomacy, No messaging, Anon, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by xSMTx (847 D)

< Return

Chat archive

Country:


22 Dec 12 UTC Spring, 1871: GameMaster: China voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
22 Dec 12 UTC Spring, 1871: GameMaster: Britain voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
22 Dec 12 UTC Spring, 1871: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
24 Dec 12 UTC Spring, 1872: GameMaster: Holland voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1873" the votes will be cleared.
24 Dec 12 UTC Spring, 1872: GameMaster: Someone has taken over Japan replacing "penguin". Reconsider your alliances.
25 Dec 12 UTC Spring, 1872: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days.
(Voters: Britain / China / Russia / Japan / Holland)
06 Jan 13 UTC Autumn, 1874: GameMaster: Someone has taken over China replacing "Chaqa". Reconsider your alliances.
13 Jan 13 UTC Autumn, 1876: GameMaster: Holland voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.