10 Apr 13 UTC |
Autumn, 1901: GameMaster: France voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
16 Apr 13 UTC |
Autumn, 1903: GameMaster: NMR from Italy. Send the country in CD. |
16 Apr 13 UTC |
Autumn, 1903: GameMaster: Missing orders for Autumn, 1903 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
16 Apr 13 UTC |
Autumn, 1903: GameMaster: Austria voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
16 Apr 13 UTC |
Autumn, 1903: GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Apr 13 UTC |
Spring, 1906: GameMaster: England voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
21 Apr 13 UTC |
Autumn, 1906: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
24 Apr 13 UTC |
Spring, 1908: GameMaster: Turkey voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1909" the votes will be cleared. |
27 Apr 13 UTC |
Spring, 1909: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
28 Apr 13 UTC |
Spring, 1909: GameMaster: NMR from Turkey. Send the country in CD. |
28 Apr 13 UTC |
Spring, 1909: GameMaster: Missing orders for Spring, 1909 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
02 May 13 UTC |
Spring, 1910: GameMaster: NMR from Russia. Send the country in CD. |
02 May 13 UTC |
Spring, 1910: GameMaster: Missing orders for Spring, 1910 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |