04 Jan 14 UTC | Spring, 1096: hi all...will start sending out my messengers tomorrow! |
05 Jan 14 UTC | Spring, 1096: Rancher: bet 16 | worth 112 All the others: bet 16 | worth 0 It seems the map decided who is gonna win before the game even starts ;-) ... or is my screen the only one showing this? |
05 Jan 14 UTC | Spring, 1096: This is a winner takes it all, and because HRE has 5 center he is the "winner" at the moment |
05 Jan 14 UTC | Spring, 1096: Thanks for explaining. It s my second wta game on this site but didn t notice this in myfirst game |
06 Jan 14 UTC | Spring, 1096: I am the weiner, I'd like to thank my mother, my agent, Jeebus ... |
10 Jan 14 UTC | Autumn, 1096: how does an army from Servia move to Venice? |
10 Jan 14 UTC | Autumn, 1096: It is a special rule of this version Venice is connected to Servia and blocks Croatias access to the sea |
10 Jan 14 UTC | Autumn, 1096: I knew that, but I thought Servia and Venice vould only be nautically connected |
07 Feb 14 UTC | Spring, 1099: GameMaster: Almoravids voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1100" the votes will be cleared. |
06 Mar 14 UTC | Autumn, 1101: GameMaster: Holy Roman Empire voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
16 Mar 14 UTC | Autumn, 1102: Daaaamn |
16 Mar 14 UTC | Autumn, 1102: God (I mean the real one) has punished you for your stab. :-) Bad boy, bad boy... |
16 Mar 14 UTC | Autumn, 1102: bye bye |
16 Mar 14 UTC | Autumn, 1102: Bye Rancher...good luck! |
25 Mar 14 UTC | Autumn, 1103: GameMaster: Byzantine Empire voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Apr 14 UTC | Well done! |
02 Apr 14 UTC | GG |
02 Apr 14 UTC | Gg |