10 Jul 14 UTC | Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
10 Jul 14 UTC | Spring, 1860: Info: This is a choose your country game. |
10 Jul 14 UTC | Spring, 1860: Thanks for the previous game (and for the kind PM) |
10 Jul 14 UTC | Spring, 1860: ;) |
10 Jul 14 UTC | Spring, 1860: no problem. |
10 Jul 14 UTC | Autumn, 1862: what a stupid move (Phi->NyS). anyway, I'm going to sleep in a few minutes |
10 Jul 14 UTC | Autumn, 1862: ok. sounds good. |
10 Jul 14 UTC | Autumn, 1862: good night |
11 Jul 14 UTC | Spring, 1864: Looks like I'm toast.. |
11 Jul 14 UTC | Spring, 1864: we can cancel and start another. i got really lucky. |
11 Jul 14 UTC | Spring, 1864: or we can draw. |
11 Jul 14 UTC | Spring, 1864: GameMaster: Confederacy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
11 Jul 14 UTC | Spring, 1864: No we don't |
11 Jul 14 UTC | yikes. did i guess that wrong. wow. well played. |
11 Jul 14 UTC | GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
11 Jul 14 UTC | let me know if you want to play another. good game. |
12 Jul 14 UTC | ?? why? I thought I just recovered from my earlier mistakes... I like 1-1, but I'd rather wait a couple of days before starting another |
12 Jul 14 UTC | you getting Tenn was impossible to overcome. i didn't have any builds, so it was just a matter of time until you won. |