17 Jul 14 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
17 Jul 14 UTC | Spring, 1901: Info: This is a choose your country game. |
18 Jul 14 UTC | damn. i need to move to Silesia that turn. you got this. well playe.d |
18 Jul 14 UTC | GameMaster: Austria voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
18 Jul 14 UTC | Sorry, I don't really get your point.. I'm not expert in this variant, so I'm not sure I understand why that's so important. |
18 Jul 14 UTC | it's okay. all you need to do to win at this point is move denmark to Baltic Sea and then take Berlin from me. i wouldnt' be able to stop it and at that point, i would lost the middle and the bottom of the mpa. we could have played it out, but you played it well. good game. |
18 Jul 14 UTC | I mean, I was likely to get either Mun or Ber at the end of the year.. but was that sustainable? |
18 Jul 14 UTC | if you moved your fleets correctly, it is very sustainable. also, once in Baltic, i need to get all my units prepped for a convoy to Prussia/Livonia. i didn't have that ready. |
18 Jul 14 UTC | Yeah, I actually ordered Den->Bal.. but couldn't you give up Mun to save Ber? something like Ber s Mun, Mun s Ber, Boh->Sil, Vie->Boh, Pie retreats to Ven (these orders would go well with the orders I submitted). Next you support Ber from Sil, and support Mun->Tyr from either Boh or Ven. After that, I'm not sure, but it doesn't look so bad to me.. |
18 Jul 14 UTC | you're right about convoys. |