11 Dec 15 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
11 Dec 15 UTC | Spring, 1901: Info: This is a choose your country game. |
26 Dec 15 UTC | Autumn, 1907: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1908" the votes will be cleared. |
26 Dec 15 UTC | Autumn, 1907: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Green / Red) |
31 Dec 15 UTC | Autumn, 1909: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1910" the votes will be cleared. |
01 Jan 16 UTC | Autumn, 1909: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Green / Red) |
08 Jan 16 UTC | Autumn, 1911: GameMaster: Red voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
13 Jan 16 UTC | Good game. I guess I get the championship title for this year, but it is not as definitive as I would have liked. |
13 Jan 16 UTC | good game, I was lucky to pull this one out |
13 Jan 16 UTC | Once the scales tipped in your favor, it was slow but inevitable. |
13 Jan 16 UTC | I thought I was in trouble early in the game. |