Finished: 10 PM Wed 16 Dec 15 UTC
The Sun Never Sets II
10 hours /phase
Pot: 2 D - Autumn, 1907, Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Game won by gwad12345 (1399 D)

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Country:


16 Dec 15 UTC Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed.
16 Dec 15 UTC Spring, 1901: (Mikey99): Welcome and thanks for joining...
16 Dec 15 UTC Spring, 1901: Info: This is a choose your country game.
16 Dec 15 UTC Spring, 1901: First game in a long time, figured this would be an interesting way to reacquaint myself.
16 Dec 15 UTC Spring, 1901: Good choice... and good luck :-)
16 Dec 15 UTC Autumn, 1901: Ah crap.... pushed the wrong button, not realising you'd already submitted orders... and lost a turn. My bad.
16 Dec 15 UTC Spring, 1902: Damn. Too bad it was right before the build phase or I would just not enter orders for a turn it and it would be basically even.. Oh well. I will not enter orders this turn anyway, I know that doesnt make it equal but at least its a start or else I'll just be too far ahead.
16 Dec 15 UTC Spring, 1902: Or actually I think we should just cancel this and start over, just better that way.
16 Dec 15 UTC Spring, 1902: Good idea and very kind to not submit orders and I'll recover somewhat. But lets carry on... it was my mistake and it'll still be close enough for fun :-)
16 Dec 15 UTC ah well.. that was a 50/50 call... which way to support with Kiel. If I'd got it right, my fleet could come into the Baltic and hold that line, but looks like its all just a turn too late now.
16 Dec 15 UTC Congrats :-)
16 Dec 15 UTC Yea, good game.