Finished: 09 PM Mon 15 May 17 UTC
Private Cabin Diplo I
1 day /phase
Pot: 70 D - Autumn, 1915, Finished
Classic, PPSC, noProcess:Sat,Sun
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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Chat archive

Country:


05 Apr 17 UTC Spring, 1901: (SenatorButtstuff): Where do they get such unrealistic maps
05 Apr 17 UTC Spring, 1901: (SenatorButtstuff): a ballsac and penis peninsula? Seriously? They should make these with some gravitas
05 Apr 17 UTC Spring, 1901: (SenatorButtstuff): a ballsac and penis peninsula? Seriously? They should make these with some gravitas
10 Apr 17 UTC Spring, 1901: GameMaster: NMR from Austria. Send the country in CD.
10 Apr 17 UTC Spring, 1901: GameMaster: NMR from France. Send the country in CD.
10 Apr 17 UTC Spring, 1901: GameMaster: NMR from Turkey. Send the country in CD.
10 Apr 17 UTC Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement.
12 Apr 17 UTC Autumn, 1901: PISSSSSSSSSSSSSSSS

IN MY AAAAAAAAAAAASSS
12 Apr 17 UTC Autumn, 1901: u avin a laff??
13 Apr 17 UTC Autumn, 1902: U fockin with m8
14 Apr 17 UTC Autumn, 1902: 1902, more like eat shit and die
14 Apr 17 UTC Autumn, 1902: thats what I always called it
18 Apr 17 UTC Spring, 1904: I like
18 Apr 17 UTC Spring, 1904: haiku
18 Apr 17 UTC Spring, 1904: sirens wail; steel hail
mankind's last great fireworks show
ground shakes, shock hits... peace
25 Apr 17 UTC Autumn, 1906: GameMaster: France voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1907" the votes will be cleared.
25 Apr 17 UTC Autumn, 1906: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days.
(Voters: Austria / England / Germany / France)
15 May 17 UTC GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.