Finished: 07 AM Sat 10 Sep 11 UTC
Germany 1648
1 day, 12 hours /phase
Pot: 35 D - Autumn, 1652, Finished
Germany 1648, Anon, PPSC
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by Geronimo (1195 D)

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14 Aug 11 UTC Spring, 1648: Hi all, good luck & have fun.
14 Aug 11 UTC Spring, 1648: Can anyone understand this map & how do you get cavalry?
No wonder this place was in chaos!
14 Aug 11 UTC Spring, 1648: you have to build it?
14 Aug 11 UTC Spring, 1648: Exactly.
16 Aug 11 UTC Spring, 1648: it is just as an army, but it can move two steps, but not entering a castle and not S into it. hi all, have fun
19 Aug 11 UTC Spring, 1649: I have a rule query.
If a cavalry unit is ordered to move two spaces & is bounced out of his intended destination.
Has he moved one centre or has he bounced all the way back to his starting position?
19 Aug 11 UTC Spring, 1649: He won't move.
19 Aug 11 UTC Spring, 1649: How do you know that?
Is it via experience in a game or have you seen a version of the rules that is not on the Variant Rules site?
I know it is just a game, but in real life they would not end up where they started, but where they were prevented from advancing any further. ie:- one space forward if available for occupancy.
20 Aug 11 UTC Spring, 1649: it's via experience.
20 Aug 11 UTC Autumn, 1649: Logical thoughts.
If a army get a impossible order they will act like they got the order hold.
If this rule would be changed the creator would mention it.
10 Sep 11 UTC boring game, why eccl resigned being the strongest