08 May 17 UTC | Spring, 1901: GameMaster: NMR from Blue. Send the country in CD. |
08 May 17 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
24 May 17 UTC | Spring, 1904: GameMaster: Yellow voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
01 Jun 17 UTC | Okay, so the plan is for me to win unless black draws? ;) |
01 Jun 17 UTC | Probably, which is why it is now time for Dark to vote draw. :) |
01 Jun 17 UTC | Thanks for game chaps. |
01 Jun 17 UTC | Good game all. This map isn't quite as interesting as I was expecting - the complete symmetry simplifies it a bit too much, although it would be decent for a gunboat. |
01 Jun 17 UTC | Good game. The only time I played this map gunboat, I lost, so I might be a little biased against it. :) |
02 Jun 17 UTC | That's true. The map is too simple. |