05 Oct 17 UTC |
Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
05 Oct 17 UTC |
Spring, 1860: Info: This is a choose your country game. |
06 Oct 17 UTC |
Autumn, 1860: Same dmz of Kent, WV, Rich, Wash and Cheasapeake Bay for two year, ie four turns, yeah? |
06 Oct 17 UTC |
Autumn, 1860: You can move to WV since I have Tennessee and North Carolina touching Richmond |
06 Oct 17 UTC |
Autumn, 1861: A move to cape may/ east coast forbidden this turn? |
07 Oct 17 UTC |
Autumn, 1861: Nope, only Chesapeake Bay we said. And next year the gloves are off yeah. |
07 Oct 17 UTC |
Autumn, 1861: I should have got into Chicago last year when I could! |
07 Oct 17 UTC |
Autumn, 1861: I figured you were gonna bounce me at Milwaukee |
07 Oct 17 UTC |
Autumn, 1862: I thought I better let you advance without support. Not sure now... let's see? |
21 Oct 17 UTC |
Autumn, 1869: Interesting game. I thought you'd really got the better of me at a couple of points. I find the balance of power and opportunity can shift quite quickly. Or maybe I'm just bad at thinking ahead on this map?? |
21 Oct 17 UTC |
Autumn, 1869: Sorry for being slow to enter orders of late. I'm quite busy in 2017. |
21 Oct 17 UTC |
Autumn, 1869: Yea this has been interesting. Our lines have completely gone to shit haha |
23 Oct 17 UTC |
Autumn, 1870: nice move, saw that convoy coming but nothing i could do about it |
24 Oct 17 UTC |
You have won. I concede defeat if you allow me to retire in your western territories. I would also like access to the Mississippi River. |
25 Oct 17 UTC |
GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
25 Oct 17 UTC |
Good game!!! |
25 Oct 17 UTC |
Yes, good game. A fun one. As I said, I thought you had me for a while there. Quite a lot can shift around on this map. |