12 May 18 UTC | Spring, 1901: Info: This is a choose your country game. |
13 May 18 UTC | Spring, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
13 May 18 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
13 May 18 UTC | Spring, 1901: GameMaster: Someone has taken over Turkey replacing "sverige". Reconsider your alliances. |
15 May 18 UTC | Autumn, 1901: GameMaster: NMR from Germany. Send the country in CD. |
15 May 18 UTC | Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
15 May 18 UTC | Autumn, 1901: GameMaster: Someone has taken over Germany replacing "kjbonill". Reconsider your alliances. |
26 May 18 UTC | Autumn, 1904: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
26 May 18 UTC | Autumn, 1904: GameMaster: Someone has taken over Russia replacing "akagan". Reconsider your alliances. |
04 Jun 18 UTC | Autumn, 1907: GameMaster: Austria voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
04 Jun 18 UTC | Autumn, 1907: GameMaster: Austria voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
11 Jun 18 UTC | Good game, all! |
11 Jun 18 UTC | Good game, thanks for playing everyone. |
11 Jun 18 UTC | Shoutouts to Italy to not killing me. GG! |
11 Jun 18 UTC | You’re welcome, England :) In my calculation, it would have meant a Turkish solo. I needed the fleet builds to hold him off and besides, it was a good collaboration from the moment our units interacted. |