Finished: 03 AM Tue 18 Oct 11 UTC
Colonial diplomacy
2 days /phase
Pot: 70 D - Autumn, 1871, Finished
Colonial Diplomacy, Anon, WTA
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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Chat archive

Country:


04 Oct 11 UTC Autumn, 1870: Hello everyone. I will be going for a business trip for a 3 days starting at Thursday. Would it be possible to get a pause please?
04 Oct 11 UTC Autumn, 1870: Thank you all for voting pause. I will vote last time I visit so that we can play as much phases as possible. Thanks.
10 Oct 11 UTC Spring, 1871: Would everyone be so kind as to begin unpausing, so that when Russia is ready we can begin immediately?
10 Oct 11 UTC Spring, 1871: Here I am, thank you for the pause.
12 Oct 11 UTC Spring, 1871: Should we call a mod in? Japan had already missed on turn, and it's been three days since the agreed unpause date.
13 Oct 11 UTC Spring, 1871: Alright, it's been nearly a week, and Japan seems to be off in la-la land. I'm going to a mod.
14 Oct 11 UTC Spring, 1871: With Japan not playing we have unbalanced game, and that could be unfair to some players who are far away and cant exploit this (Turkey, Britain, France). Thus I am voting for draw.
14 Oct 11 UTC Spring, 1871: Is it possible that we can start a new game where each of us is the country we are now, with a new Japan?
14 Oct 11 UTC Spring, 1871: don't think so, it's just random once you enter it, you can't choose countries on here.
15 Oct 11 UTC Spring, 1871: yeah that would be a cool option though
15 Oct 11 UTC Spring, 1871: We could just set up another colonial game , we wont get same countries but it wil be better than having o japan
15 Oct 11 UTC Spring, 1871: I would rather cancel the game, but then we would never know who was Japan player so because of that draw is better option.
16 Oct 11 UTC well I've already voted draw so I'm good to go.