Finished: 07 AM Mon 01 May 23 UTC
A Game of Kings
1 day /phase
Unrated - Autumn, 1606, Finished
Chesspolitik, Anon, Unranked
1 excused NMR / regain after 5 turn(s) / extend always
This is a moderated game. Gamedirector: Enriador (1507 D).
Second playtest for Chesspolitik.

Game won by Battalion (2386 D)

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13 Apr 23 UTC Spring, 1601: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
17 Apr 23 UTC Spring, 1602: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
17 Apr 23 UTC Spring, 1602: GameMaster: Someone has taken over Russians replacing "150836". Reconsider your alliances.
21 Apr 23 UTC Autumn, 1603: GameMaster: Russians voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
23 Apr 23 UTC Autumn, 1603: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
01 May 23 UTC Enriador (Gamedirector): Thanks everyone for taking part in the playtest! It was a pleasure watch you play, and now the variant should be mostly ready for launch. :)
01 May 23 UTC Thanks for the game everyone! It's an interesting variant with lots of subtle tactics.

All seemed to work as expected - only thing I noticed was that there was a convoy option available. It didn't work so doesn't matter too much, but I guess it would help clean up the interface.