13 Apr 23 UTC | Spring, 1601: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
17 Apr 23 UTC | Spring, 1602: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
17 Apr 23 UTC | Spring, 1602: GameMaster: Someone has taken over Russians replacing "150836". Reconsider your alliances. |
21 Apr 23 UTC | Autumn, 1603: GameMaster: Russians voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
23 Apr 23 UTC | Autumn, 1603: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
01 May 23 UTC | Enriador (Gamedirector): Thanks everyone for taking part in the playtest! It was a pleasure watch you play, and now the variant should be mostly ready for launch. :) |
01 May 23 UTC | Thanks for the game everyone! It's an interesting variant with lots of subtle tactics. All seemed to work as expected - only thing I noticed was that there was a convoy option available. It didn't work so doesn't matter too much, but I guess it would help clean up the interface. |