Finished: 09 AM Sun 24 Jun 12 UTC
Bith V CM (TE)
1 day /phase
Pot: 2 D - Autumn, 1904, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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22 Jun 12 UTC Spring, 1901: Lol, typical...
22 Jun 12 UTC Spring, 1901: Sorry. This does have a knack for finding very unbalanced combinations. Just see how long you can survive for.
22 Jun 12 UTC Spring, 1901: This is just the EvT variant but without me starting on the High Seas... Ah well. At least I'll probably be able to force a draw :D
22 Jun 12 UTC Spring, 1901: It's fine, I'll just try to survive :D
22 Jun 12 UTC Autumn, 1901: Good luck.
22 Jun 12 UTC Autumn, 1902: My armies appear to be in convoy formation. The line of best fit of their positions points straight towards England though.
22 Jun 12 UTC Autumn, 1902: Haha.
22 Jun 12 UTC Autumn, 1902: Orders?
22 Jun 12 UTC Autumn, 1902: The thin red line Vs The Turkish horde! A kind of mixed up battle of balaclava!
22 Jun 12 UTC Autumn, 1902: Yay.
22 Jun 12 UTC Autumn, 1902: Wait... Balaclava? That's a type of headwear...
22 Jun 12 UTC Spring, 1904: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this.
23 Jun 12 UTC Spring, 1904: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days.
(Voters: England / Turkey)
23 Jun 12 UTC Darn... MAO/NAO misorder...
23 Jun 12 UTC GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
23 Jun 12 UTC Darn this Internet, sir. Laggy Internet makes misorders a certainty.
23 Jun 12 UTC :D Okay, I'll draw.
23 Jun 12 UTC Darn this Internet, sir. Laggy Internet makes misorders a certainty.
23 Jun 12 UTC Darn this refresh button sir. The iPods refresh makes repititions a certainty.