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Hypoguy (1613 D)
12 Nov 13 UTC
New game: Conquer the North Sea
Want to try a small quicky for 4?
NorthSeaWars for 4
gameID=16744
http://www.vdiplomacy.com/board.php?gameID=16744
0 replies
Open
Anon (?? D)
11 Nov 13 UTC
Try out the brand new earth map.
There's a brand new gigantic earth map for 36 players.
Wanna try it out?
http://www.vdiplomacy.com/board.php?gameID=16681
0 replies
Open
Anon (?? D)
11 Nov 13 UTC
Big Ole Game
0 replies
Open
Anon (?? D)
06 Nov 13 UTC
first world war four version 6.2 game!!
http://vdiplomacy.com/board.php?gameID=16662
10 replies
Open
Argotitan (1182 D)
08 Nov 13 UTC
Zeus 5 - Does UK Automatically Beat USA?
Say I'm playing as UK and decide to fight USA.
14 replies
Open
Anon (?? D)
09 Nov 13 UTC
need new england
http://www.vdiplomacy.com/board.php?gameID=16561#gamePanel
0 replies
Open
Anon (?? D)
28 Oct 13 UTC
Enlightenment & Succession
Anonymous Enlightenment Era variant openings
gameID=16436
2 replies
Open
shiazure (917 D X)
08 Nov 13 UTC
BUG! SC: 7 Units: 6 No orders for Build phase.
What the subject says. What's up with this?
6 replies
Open
Captainmeme (1400 D Mod (B))
04 Nov 13 UTC
(+10)
Thanks vDippers...
...For being such an easy community to Moderate. Webdip is awful :(
40 replies
Open
The Ambassador (1652 D (B) (B))
05 Nov 13 UTC
Bounce question
I really should know this, but thought I'd double check.

Let's say I have an SC that I want to build in. I move a unit out.I then send 2 units to both "attack" that SC. Now let's say one of my opponents attack the SC too, but support it. Now a straight 2 vs 2 results in a bounce, but what about a 2 vs 1 vs 1?
6 replies
Open
Mercy (2091 D)
05 Nov 13 UTC
Question about breaking support
I have a question. Does anyone know what will happen in the following situation:
9 replies
Open
rifo roberto (1018 D)
03 Nov 13 UTC
Gunboat (phase 5 minutes)
http://vdiplomacy.net/board.php?gameID=16592
1 reply
Open
Captainmeme (1400 D Mod (B))
29 Oct 13 UTC
Imperium Diplomacy Variant Broken
Hi all,
7 replies
Open
Argotitan (1182 D)
24 Oct 13 UTC
Support Rules and Dislodgings
I'm guessing you guys play by strange rules. I've never seen this not happen outside of here: One, if a force gets dislodged, the move cuts supports/convoys. Two, to cut a support/convoy, it has to get moved towards. The supporting or convoying unit doesn't have to actually get dislodged.
19 replies
Open
Decima Legio (1987 D)
29 Aug 13 UTC
(+1)
Fogboat invitational: type your daily memories
Classic - Fog of War gunboats are pretty popular here…
63 replies
Open
Argotitan (1182 D)
13 Oct 13 UTC
Is Diplomacy Ultimately About Luck
Years ago when I first bought the board game for a group of friends, some of them didn't want to play because they saw the game was all about luck. That idea still rings in my mind from time to time.
190 replies
Open
Argotitan (1182 D)
17 Oct 13 UTC
Is Norway Undervalued in 1066?
Something I notice when playing 1066 (v2) is that England and Normandy always do battle, and Norway usually has a lot of leeway to mop things up. I guess the larger size of the North Sea spaces give the illusion that Norway is farther away, but in reality, it's just two spaces away just like Normandy.
4 replies
Open
Argotitan (1182 D)
17 Oct 13 UTC
Looking For Replacement
http://www.vdiplomacy.com/board.php?gameID=16061

Germany still has over 20 SCs, and Italy looks like it's going to overrun. We could use a German player to keep things balanced.
1 reply
Open
Anon (?? D)
11 Oct 13 UTC
Aho Mitakuye Oyasin gameID=16203
I am Tecumseh, the great Pawnee warrior and I come to your tribe with an important message. Please read below...
2 replies
Open
Argotitan (1182 D)
12 Oct 13 UTC
Rational Moves Test
You guys could really use some sort of test to license people to play games in. It's annoying when irrational players ruin the game for rational players by allowing third players to win after overrunning them.
22 replies
Open
Anon (?? D)
12 Oct 13 UTC
GOOD POSITION SUB NEEDED
http://vdiplomacy.net/board.php?gameID=15723
0 replies
Open
Argotitan (1182 D)
05 Oct 13 UTC
Does Drawing in WTA Backfire?
I was wondering if the logic behind WTA draws isn't necessarily reliable. Draws allow people to make alliances, and instead of drawing against the solo winner, they simply draw among themselves instead of pursuing a solo victory. Is there a way to disable drawing so this doesn't happen?
14 replies
Open
Tomahaha (1170 D)
07 Oct 13 UTC
NWO
Is anyone interested in a CRAZY and HUGE world variant?
17 replies
Open
KICEMEN17 (1075 D)
06 Oct 13 UTC
Risk to Diplomacy
Has anyone ever tried converting a Risk board to be a diplomacy board? If so, how did you do this?
10 replies
Open
Snake IV (1154 D)
02 Oct 13 UTC
(+1)
Variant play testing (Gobble-Earth)
Hi
I'm looking for some people to take part in the play test of the variant Gobble-Earth; we have already filled it up halfway.
11 replies
Open
Lukas Podolski (1538 D)
02 Oct 13 UTC
Messages tab
It is rather hard to keep track of private messages under the status quo as they are integrated under the Notices tab. Is it possible for our fellow Moderators to create a Messages tab?
2 replies
Open
David E. Cohen (1000 D)
27 Sep 13 UTC
East Indies and Spice Islands Variants in Development
To separate this from the "New Variants in Development" thread, I am starting this one. The link to both maps: http://diplomiscellany.tripod.com/id23.html .
As mentioned in the other thread, I am starting this one because I have made changes to East Indies in response to comments here and elsewhere. The changes were made primarily to increase contact between the eastern and western Powers, and are as follows:

1. Arabian Sea and Yemen are now adjacent.
2. Laccadive Sea no longer borders Jaffna, Kandy or Nicobar Sea.
3. Southern Ocean has been combined with Maldive Sea, and also borders Tinnevelly and Pulicat.
4. Andaman Sea has been combined with Nicobar Sea (Tinnevelly no longer borders the combined province).
5. Changmai borders Arakan (Shan no longer borders Pegu).
6. Shan Borders Assam.
7. Ava has been made a Supply Center.
8. Jabalpur border Bengal (Sambalpur no longer borders Benares).

Comments are welcome.
Tomahaha (1170 D)
27 Sep 13 UTC
Is connecting the Arabian Sea and Yemen a good idea? I ask because the Arabian Sea (already a strategic space) is now all the more important adjacent to 7 sc's, the greatest of any space in the game and the nearby Southern Ocean is next to 6. While I like how the fewer spaces allows for fast interaction, it feels like there needs to be a FEW more sea spaces (not a slew more but a strategic few here and there, including the islands)

And the only other "concern" I have is in India where it seems like there needs to be a BIT more empty spaces between centers. (or maybe one less power?) People are really on top of one another there, strategic "empty" spaces allow fewer stalemates later in the game. I did not take the time to really think through the comments, the way i usually evaluate is just like this, a quick perusal and what jumps out to me. If something jumps out it usually needs further evaluation? That's just me, but it seems to work for me and I don't want to seem overly critical by any means!
carpenter (871 D)
27 Sep 13 UTC
Yes, maybe it's an idea to move the South Indian (Vijayanagar) partially or completely to Sri Lanka (Kandy) and make provinces accordingly if necessary. However, this makes this nation insanely overpowered, (so maybe undo 3?). But, it creates more space, something India really needs and at the same time forces players across the board to talk/involve each other in their own game.
Regarding the latest comments...

Tomahaha, going from 6 bordering dots to 7 isn't *that* big a deal, especially since there are 66 dots total, rather than 34. That said, I'll think about adding a water province or two, but enlarging southern Ocean was done specifically to foster east-west interaction, and Arabian Sea was extended to Yemen specifically to compensate Bahmana for the increased competition it may have on Seylac. By the way, realism-wise, since Madagascar was first settled from Indonesia, I don't feel bad extending the Southern Ocean to Somalia. While the Supply Center provinces in the west are somewhat close, overall the density there is barely greater than Standard. There are a lot of non-Supply Center edge provinces. I can't see removing a Power or making significant changes in the heart of the western half of the map. There has been a lot of play in that half of the map (in the Maharajah's variant, or I should say subvariant, at this point), and the Powers are quite well balanced.

Carpenter, moving Vijayanagar that way would be totally non-historical. In fact, the capital was located in the non-Supply Cent Honavar province, so that won't be happening. I actually think Vijayanagar is more vulnerable on the combined map than in the Maharajah's subvariant.

P.S. I am thinking about putting the navigable rivers (but not river convoys, which are very complicated) back in, adding the Mekong as a fourth navigable river, giving Gondwana back its fleet in Sambalpur, and giving Rajputana back its fleet in Jaisalmer.
Regarding the latest comments...

Tomahaha, going from 6 bordering dots to 7 isn't *that* big a deal, especially since there are 66 dots total, rather than 34. That said, I'll think about adding a water province or two, but enlarging southern Ocean was done specifically to foster east-west interaction, and Arabian Sea was extended to Yemen specifically to compensate Bahmana for the increased competition it may have on Seylac. By the way, realism-wise, since Madagascar was first settled from Indonesia, I don't feel bad extending the Southern Ocean to Somalia. While the Supply Center provinces in the west are somewhat close, overall the density there is barely greater than Standard. There are a lot of non-Supply Center edge provinces. I can't see removing a Power or making significant changes in the heart of the western half of the map. There has been a lot of play in that half of the map (in the Maharajah's variant, or I should say subvariant, at this point), and the Powers are quite well balanced.

Carpenter, moving Vijayanagar that way would be totally non-historical. In fact, the capital was located in the non-Supply Cent Honavar province, so that won't be happening. I actually think Vijayanagar is more vulnerable on the combined map than in the Maharajah's subvariant.

P.S. I am thinking about putting the navigable rivers (but not river convoys, which are very complicated) back in, adding the Mekong as a fourth navigable river, giving Gondwana back its fleet in Sambalpur, and giving Rajputana back its fleet in Jaisalmer.
Tomahaha (1170 D)
28 Sep 13 UTC
fyi, I really hate being critical please do not take my observations as criticism, you asked for comments and I tell you what I see. I am NOT going to tell you anything is wrong or you don't understand things, far from it, I am the one not understanding as much as you do. My comments are intended to simply point some stuff out that MIGHT need to be looked at. I have asked for comment son my games as well and it can be a fine line I know!
Criticism is fine! That's why I am putting these maps out there. I like to think that I am pretty good at variant design, and have my own personal preferences with regard to variants. That doesn't mean I know everything, or that someone else can't make good suggestions. The previous revisions to the Spice Islands map, and now the revisions East Indies map, are mostly in response to suggestions made here and elsewhere.

P.S. I have apparently double-posted. Is there any way i can remove that, or does a moderator need to do it?
Tomahaha (1170 D)
28 Sep 13 UTC
If you are anything like me, sometimes even ideas you do not agree with get you to thinking about things in a different way so even "bad" ideas will sometimes result in good change that had nothing to do with the suggestion.
carpenter (871 D)
28 Sep 13 UTC
@DEC, wow, wow, I didn't mean to force you to displace the Vijayanagar outside of their respective habitual zones. I meant that instead of the South Indian you create a new one at approx. the same site (e.g. Portuguese Ceylon). But, you're the expert, see Toma's response.
Carpenter, I didn't mean to sound harsh. I try to balance historical accuracy and playability when designing variants, and while your suggestion might improve playability, it just strays too far from history for my taste.


10 replies
tiger (1653 D)
27 Sep 13 UTC
Diplomacy Logic
In the WWIV variant, there is a territory called EBR (East Britain) which is in the west of England. wtf????
11 replies
Open
Argotitan (1182 D)
28 Sep 13 UTC
Does Anyone Want to Play a Live Classic?
It's the weekend, so I figured maybe there's a handful of several people who want to play a classic game with 10 minute turns.

Please post here if you're interested. I'll check in regularly over the new few hours in case there's interest.
0 replies
Open
kaner406 (1256 D Mod (B) (B))
25 Sep 13 UTC
out of interest - what variant would you like to see as FoW?
This is purely out of interest. Add your variant of choice below, or if it is already on the list add a +1 to it. For me it would be:

Known World 901: 1
30 replies
Open
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