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Special rules/information:
Created by: Gavin Atkinson
With assistance by: Oliver Auth
It is 1666 and the Spanish dominions in the New World are crumbling. Once the sole domain of the King of Spain, the sea faring nations of England, France and the Republic of Holland have grabbed many former Spanish lands across the Caribbean. But the European powers are not alone in their endeavors. Pirates sail the high seas plundering at will. To counter rival nations and the pirates, each European power has granted letters of marque to a privateer - men authorised to steal and attack pirates and foreign naval vessels at will.
The Pirates! variant places you at the helm of a fleet comprising either a European power, a privateer or a pirate. This variant has many variables:
Special rules
Players
European powers, privateers and pirates have distinct starting positions:
The players and their starting positions are:
European powers:
Privateers:
Pirates: