02 Nov 12 UTC |
Spring, 951: GameMaster: Burgundy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
02 Nov 12 UTC |
Spring, 951: ... We haven't even started yet, Burgundy... |
02 Nov 12 UTC |
Spring, 951: Haha, is Burgundy that bad? |
02 Nov 12 UTC |
Spring, 951: game on, brothers! |
02 Nov 12 UTC |
Spring, 951: france ... again :) |
03 Nov 12 UTC |
Spring, 951: yellow soldiers attacking ? |
08 Nov 12 UTC |
Spring, 952: no, they stand |
08 Nov 12 UTC |
Spring, 952: and they hold each other |
08 Nov 12 UTC |
Spring, 952: Go! |
14 Nov 12 UTC |
Spring, 953: crazy ass game, everyone has so many units ... |
15 Nov 12 UTC |
Autumn, 953: yeah, it's weird, things moving around... |
21 Nov 12 UTC |
Spring, 955: I like it. It's a very SC-dense map. It feels more real. |
21 Nov 12 UTC |
Spring, 955: it is one of the better ones indeed :)) |
22 Nov 12 UTC |
Spring, 955: GameMaster: Slavic Nations voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
22 Nov 12 UTC |
Spring, 955: GameMaster: Slavic Nations voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 956" the votes will be cleared. |
22 Nov 12 UTC |
Spring, 955: What's up? |
22 Nov 12 UTC |
Spring, 955: thanksgiving travel, family shit |
22 Nov 12 UTC |
Spring, 955: Happy Thanksgiving, everyone. Enjoy the holidays. |
22 Nov 12 UTC |
Spring, 955: GameMaster: Danmark voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
27 Nov 12 UTC |
Spring, 956: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |