Finished: 10 PM Thu 01 May 14 UTC
Private I/E/R
3 days /phase
Pot: 15 D - Autumn, 1907, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by murraysheroes (920 D)

< Return

Chat archive

1
Country:


28 Apr 14 UTC Spring, 1901: I hope you both enjoy borscht and vodka.
28 Apr 14 UTC Autumn, 1901: Also, after talking that smack I chose to make a very silly opening move. Take that!
28 Apr 14 UTC Spring, 1902: i'm still wondering how that tank moved so many spaces!
28 Apr 14 UTC Spring, 1902: St. Petersburg and Norway have a border...the arrow isn't super-accurate.
28 Apr 14 UTC Autumn, 1902: Aaron would join us for a 4-player next time we create a new game.
28 Apr 14 UTC Autumn, 1902: Sweet.
28 Apr 14 UTC Autumn, 1902: stupid me messed up again!!!!!!
30 Apr 14 UTC Autumn, 1903: Well I'm in trouble.
30 Apr 14 UTC Autumn, 1903: Quick strategy note for Kent: instead of holding in Berlin and Munich, you could have ordered both units to move to Kiel. They would have bounced each other and stayed at their original locations, but their bounce would have also made it impossible for me to capture Kiel from Denmark. It's a self-bounce, and it's a way for two units to defend three territories.
30 Apr 14 UTC Autumn, 1903: definitely good to know. yet another layer. thanks.
30 Apr 14 UTC Spring, 1904: No sweat. There are a few of the more complex rules/strategies that only really start to make sense after playing the game a few times.
30 Apr 14 UTC Autumn, 1904: Now the question is. Who to throw the game to...
30 Apr 14 UTC Autumn, 1904: gameID=19305
PW: teamo
Join it already, Kent. You're such a jerk.
30 Apr 14 UTC Autumn, 1904: "Now the question is. Who to throw the game to..." - worst part about a 3 player game
30 Apr 14 UTC Autumn, 1904: Only if you're a jerk like Kent.
30 Apr 14 UTC Spring, 1905: The whole "Who to throw the game to..." was sort of a joke. But that situation only happens in certain circumstances in a 3 player game.
01 May 14 UTC Autumn, 1905: On a side note, to Kent:
gameID=19305
PW: teamo
01 May 14 UTC Spring, 1906: This would be a lot easier if you quit putting up a fight, Kent.
01 May 14 UTC Spring, 1906: i'm pretty sure it's close.
01 May 14 UTC Spring, 1907: how many do you need to win?

1