Finished: 12 PM Tue 16 Sep 14 UTC
Private duo - KvY
1 day /phase
Unrated - Autumn, 1907, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game drawn

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10 Sep 14 UTC Spring, 1901: I need to look over the rules on this to consider my strategy. I'll put in orders from home tonight.
11 Sep 14 UTC Autumn, 1901: First fuck up on this map.
14 Sep 14 UTC Spring, 1906: re: the tournament - you could set the 'winning' conditions to be 100% of all the SCs, that way when one team remains it is simply drawn between the two members, and there is no chance of one player overshooting the SC count provided his teamate is still active in the game and hasn't been eliminated.
14 Sep 14 UTC Spring, 1906: True. Games can have set VCs like that?
14 Sep 14 UTC Autumn, 1906: sure can - there are a whole heap of things you can do with games here that are unavailable to you at webDip.
15 Sep 14 UTC I grow weary of this one. Want to draw and end it? If your really think you have a solo chance, I'll just concede, but be honest.
15 Sep 14 UTC GameMaster: Red voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
15 Sep 14 UTC Actually at this point I think we are both in horrible positions and have a 50/50 chance. But I get bored with 1v1s if the go for too long a space of time, so I'm going to draw as well.
15 Sep 14 UTC Yeah, I had the center, but your had a pincer starting.