Finished: 03 PM Sat 08 Nov 14 UTC
Private Lepanto me this, Batman!
1 day /phase
Pot: 2 D - 7 October 1571, 4 hours and a half after the start of the battle, Finished
Lepanto, Public messaging only, WTA, noProcess:Sat,Sun
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by bozo (2302 D)

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07 Nov 14 UTC 7 October 1571, 2 hours and a half after the start of the battle: So, have you ever played this scenario before?
07 Nov 14 UTC 7 October 1571, 2 hours and a half after the start of the battle: Yes, I have played this variant a few times.
07 Nov 14 UTC 7 October 1571, 4 hours after the start of the battle: Taking a break on it for the weekend.
07 Nov 14 UTC 7 October 1571, 4 hours after the start of the battle: You'll probably win with overwhelming force, but I want to try to use speed still and see what I can do.
08 Nov 14 UTC With that unit gone, you are the winner. Good game.
08 Nov 14 UTC I thought the fast ships, while unable to move to key spots could still support a move to one. Should have realized that goes against the core rules of Diplomacy. If you can't move there, you can't support there.
08 Nov 14 UTC GameMaster: Ottoman Empire voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.