07 Jul 15 UTC | Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
07 Jul 15 UTC | Spring, 1860: Info: This is a choose your country game. |
08 Jul 15 UTC | Spring, 1860: Err, I fell sick and I just went to sleep, woke up next morning and missed the phase. I can hand you the win, or we could restart? Sorry about the inconvenience |
08 Jul 15 UTC | Spring, 1860: actually nvm I can do with these builds |
08 Jul 15 UTC | Spring, 1860: Yeah, I've done that before... |
20 Jul 15 UTC | Spring, 1863: GameMaster: Confederacy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1864" the votes will be cleared. |
20 Jul 15 UTC | Autumn, 1863: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Confederacy / Union) |
21 Jul 15 UTC | Autumn, 1863: yeah, I saw that you were going to NMR so I declined to submit my orders as well, why don't we just all hold this round and start the next season fresh? |
21 Jul 15 UTC | Autumn, 1863: That was very very nice of you. I agree, we should start fresh |
24 Jul 15 UTC | Autumn, 1864: I'm here btw |
26 Jul 15 UTC | Spring, 1865: GameMaster: Union voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1866" the votes will be cleared. |
27 Jul 15 UTC | Spring, 1866: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
01 Aug 15 UTC | GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |