Finished: 05 PM Tue 29 Sep 15 UTC
Private PSGSA Game I
1 day /phase
Pot: 70 D - Spring, 1905, Finished
Classic, PPSC
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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10 Sep 15 UTC Spring, 1901: (Note that our orders are currently due at 11am.)

The Republic of France announces that the Prince Napoleon V has won the recent presidential elections. All Hail the Prince-President Napoleon V! The Prince-President wishes to assure the Houses of Europe that this is not the beginning of a restored Napoleonic Empire in Europe...
11 Sep 15 UTC Spring, 1901: GameMaster: NMR from Germany. Send the country in CD.
11 Sep 15 UTC Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement.
11 Sep 15 UTC Spring, 1901: (This is an interesting problem. It's happened before, but it doesn't always happen when someone misses a phase. I'll talk to Germany and see if he's still planning to play. If he's not, I can try to find a replacement.)
13 Sep 15 UTC Autumn, 1901: GameMaster: NMR from Austria. Send the country in CD.
13 Sep 15 UTC Autumn, 1901: GameMaster: NMR from Turkey. Send the country in CD.
13 Sep 15 UTC Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement.
15 Sep 15 UTC Autumn, 1901: The Prince-President has proclaimed the creation of the Third French Empire. All Hail Emperor Napoleon V!
17 Sep 15 UTC Autumn, 1902: The Grand Duchy of Tuscany has been reclaimed for the House of Bonaparte!
22 Sep 15 UTC Autumn, 1903: (I believe a potential player will have regular internet access next week. I would propose setting next Monday as the draw date and starting a fresh game with all active players.)
28 Sep 15 UTC GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.