13 Jan 16 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
15 Jan 16 UTC | Spring, 1901: Info: This is a choose your country game. |
15 Jan 16 UTC | Spring, 1901: I'm out of town for the weekend, so text me if you want a prompt reply. Russia can provide the number if you don't have it. |
22 Jan 16 UTC | Spring, 1903: (Orders are now due at noon.) |
26 Jan 16 UTC | Spring, 1904: The French and German Empires invite you to celebrate with us as we publicly announce our allegiance. |
26 Jan 16 UTC | Spring, 1904: Together we can bring peace and unity to tumultuous times. Gifts are preferred in the form of supply centers, but gold and wine are also appropriate. |
26 Jan 16 UTC | Spring, 1904: Together we can bring peace and unity to tumultuous times. Gifts are preferred in the form of supply centers, but gold and wine are also appropriate. |
26 Jan 16 UTC | Spring, 1904: Together we can bring peace and unity to tumultuous times. Gifts are preferred in the form of supply centers, but gold and wine are also appropriate. |
26 Jan 16 UTC | Spring, 1904: Apparently the game engine thinks my global statements are important enough to go out in triplicate. Go me! |
28 Jan 16 UTC | Autumn, 1904: The King has been overthrown, Italy is now ruled by the Pope! We have sent fine Greek olive oil to all the houses of Europe. Not the Italian olive oil... that is banned for export. |
06 Feb 16 UTC | Autumn, 1906: GameMaster: England voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
08 Feb 16 UTC | Spring, 1907: The Pope is prepared to accept the status quo in Europe, and would support all the Houses of Europe considering this Weltkreig to be a draw. |
08 Feb 16 UTC | Spring, 1907: GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |