Finished: 05 AM Thu 26 May 16 UTC
Private A Learning Game XVIII
1 day /phase
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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25 May 16 UTC Spring, 1901: check check
25 May 16 UTC Spring, 1901: Alright, you can use the drop down boxes that currently say Hold to issue orders.

Only one unit can occupy a space at a time, and all units have equal strength. Fleets can only move along the coast of provinces, armies cannot move over water (they can get convoyed but we'll deal with that in a while.)
25 May 16 UTC Spring, 1901: There are two movement phases per year/turn/whatever. Spring comes first, then Autumn. After autumn, control of supply centers matters. Any supply center you have a unit in will become yours. You can't just move in during Spring and leave during the Autumn turn though. Think of it as Spring being for maneuver and Autumn for conquest.
25 May 16 UTC Spring, 1901: Back to the movement orders though: Since every unit is equal, if two units try to move into the same area or one tries to move into an occupied territory, nobody actually moves and they just 'bounce' to their original territories.
25 May 16 UTC Spring, 1901: Bouncing can be avoided by using Support Move orders. One unit moves, and the other Supports. To be able to issue a Support order, the supporting unit has to be adjacent to and able to move to the target territory. Same concept for Support Hold, it's just purely defensive.
25 May 16 UTC Spring, 1901: ok i think i see now
25 May 16 UTC Spring, 1901: You hit Save instead of Ready, hit Ready and the turn will advance because I also hit Ready.
25 May 16 UTC Autumn, 1901: damnit
25 May 16 UTC Autumn, 1901: You can issue orders to all of your units every turn.
25 May 16 UTC Autumn, 1901: I'm moving to Venice to show how bouncing works... so you should probably hold with that unit.
25 May 16 UTC Autumn, 1901: You've saved again, not readied. In a normal game I always hit save instead, but if we do that now we'd wait 24 hours for the turn to advance.
25 May 16 UTC Autumn, 1901: ok so bouncing just means we cant both be there?
25 May 16 UTC Autumn, 1901: Correct.
25 May 16 UTC Autumn, 1901: With your new units, try to get an army into both Bohemia and Tyrolia and you can practice using support to force me from Munich.
25 May 16 UTC Autumn, 1902: ok moved in bohemia
25 May 16 UTC Autumn, 1902: Order one unit to Move to Munich and the other to Support Move to Munich from wherever the first unit came from. As long as you read it carefully, the orders should always work out.
25 May 16 UTC Spring, 1903: ok
25 May 16 UTC Autumn, 1903: Forcing a unit to retreat doesn't destroy it, unless it has nowhere to retreat to. Although, you can choose to destroy the unit instead of retreat. Units are normally destroyed during the Builds phase if you've lost supply centers and no longer have enough to support all of your units.
25 May 16 UTC Autumn, 1903: ok didd you retreat?
25 May 16 UTC Autumn, 1903: ahh gotcha

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