12 Apr 17 UTC | Spring, 1901: GameMaster: England voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
12 Apr 17 UTC | Spring, 1901: GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
13 Apr 17 UTC | Spring, 1901: GameMaster: NMR from England. Send the country in CD. |
13 Apr 17 UTC | Autumn, 1901: GameMaster: Someone has taken over England replacing "Sketchking811". Reconsider your alliances. |
15 Apr 17 UTC | Spring, 1902: GameMaster: Russia voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
18 Apr 17 UTC | Spring, 1904: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
25 Apr 17 UTC | Thanks for the game??? Maybe not the greatest concept for a gunboat game, especially as you can't have a two-way draw. |
25 Apr 17 UTC | Interesting game of signalling |
25 Apr 17 UTC | Yeah, it should be, but then it seems that almost no one reads the orders archive. Plus, with the lack of a 2-way draw, it's tough to help someone who helps you. Ideally I would have taken a 2-way draw with Italy as I wouldn't have won without him. |
25 Apr 17 UTC | They should make it 5 to win on the map - if you get to 4, you have a strong shot at 5 anyways, to preserve a better draw option. |
25 Apr 17 UTC | I don't mind, I decided helping g someone was the best way to get a survive was to help someone else win as the chances of being helped without helping others is minimal. This was a fun game for me, thanks everyone for playing! Good game to all, but especially to England |