10 Mar 18 UTC | Spring, 1960: GameMaster: Please remember that negotiations before the game begins are not allowed. |
11 Mar 18 UTC | Spring, 1960: Info: This is a choose your country game. |
16 Mar 18 UTC | Nice work. Do you have any advice on your strategy for this variant? I love it, but I could really use some advice. |
16 Mar 18 UTC | Nice work. Do you have any advice on your strategy for this variant? I love it, but I could really use some advice. |
16 Mar 18 UTC | My advice would be to pick a theater and try to completely defeat your opponent in it. For example as the USSR if the opining goes well in Europe you could go into a holding pattern in Asia and the Caribbean and focus on turning Europe red. Not that you shouldn't look for opportunities to break through in other places, but that you should try to focus your builds in one place. |
16 Mar 18 UTC | Another thing is that in this variant (unlike FvA which is fairly compact) it is pretty easy to get around the back of your opponent and take some free centers that he left unguarded. So being aware of where all the units on the board are and of how big the seas are is crucial to victory. |
17 Mar 18 UTC | GameMaster: USSR voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |