04 Jul 18 UTC |
Spring, 1901: Hiya friends so this is the "global" chat. You can click on the names of a country to privately message that country about strategy and such. For this first few rounds I am here to help with controls and such |
04 Jul 18 UTC |
Spring, 1901: For instance, DM me if you would like to know the "traditional starting strategy" for *most* of the countries (sorry Arnav, I have no clue what it is for Italy, and that's killing me in another game where I'm Italy) |
04 Jul 18 UTC |
Spring, 1901: When you put in your moves, be sure to press that nice "save" button so your moves go in. Then you can press preview to see exactly how your moves will look on the board. If you like how they look, press READY and if all of us do so, the game will proceed faster |
05 Jul 18 UTC |
Spring, 1901: GameMaster: NMR from Russia. Send the country in CD. |
05 Jul 18 UTC |
Spring, 1901: GameMaster: NMR from Austria. Send the country in CD. |
05 Jul 18 UTC |
Spring, 1901: GameMaster: NMR from France. Send the country in CD. |
05 Jul 18 UTC |
Spring, 1901: GameMaster: NMR from Germany. Send the country in CD. |
05 Jul 18 UTC |
Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
06 Jul 18 UTC |
Autumn, 1901: FYI, you guys are aware the whole goal is to collect as many of those circle territories as possible, right? |
06 Jul 18 UTC |
Autumn, 1901: And that first one to 18 wins? |
06 Jul 18 UTC |
Autumn, 1901: ah... Yeh I had no idea about that. |
06 Jul 18 UTC |
Autumn, 1901: Don't forget to check out the "Help" section to understand support move and support hold and convoy and such. I'm also here to explain it |
06 Jul 18 UTC |
Autumn, 1901: Someone, I won't name names *cough KAI cough* didn't understand that support move meant support THE move from X to Y. Just like support hold means support THE hold in X |
06 Jul 18 UTC |
Autumn, 1901: Also, in case you didn't read the rules, Builds are next phase (unless there happens to be retreats), which means that you get to build new troops for every additional supply center you have (or remove troops if you have fewer supply centers than you originally started with) |
07 Jul 18 UTC |
Autumn, 1901: GameMaster: NMR from Austria. Send the country in CD. |
07 Jul 18 UTC |
Autumn, 1901: GameMaster: Missing orders for Autumn, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
08 Jul 18 UTC |
Autumn, 1901: Btw, after this, if you miss your turn the game will no longer be nice and it will be as if all your units held |
09 Jul 18 UTC |
Autumn, 1902: I feel like Germany is the center of all yall's aggression. |
09 Jul 18 UTC |
Autumn, 1902: that sounds vaguely hitlerian |
09 Jul 18 UTC |
Autumn, 1902: Just don't Kiel over because of my attack |