09 May 20 UTC | Spring, 1860: GL |
10 May 20 UTC | Spring, 1860: You too! |
10 May 20 UTC | Autumn, 1862: Played this map before? |
10 May 20 UTC | Autumn, 1862: Not 1v1. I've played it a decent amount in the normal variant. |
10 May 20 UTC | Spring, 1863: Hopfuly I chose the right moves here. Or it'll b down hill for me |
10 May 20 UTC | Autumn, 1863: moving to the north coast of milwaukee was an interesting choice |
10 May 20 UTC | Autumn, 1863: actually, it makes a lot of sense though |
10 May 20 UTC | Autumn, 1863: I went with an uncommon opening build. idk if u noticed. I wanted to practice utilizing the grate lakes witch I never done or seen much of |
10 May 20 UTC | Autumn, 1863: Yeah I did notice. It's interesting but it definitely restricts your movement options a bit |
10 May 20 UTC | Autumn, 1863: It didn't give me an option for a cost in milw... I dont think. I was useing interactive so didnt look |
10 May 20 UTC | Autumn, 1863: Thats what I like to see |
10 May 20 UTC | Spring, 1864: well that was unfortunate |
10 May 20 UTC | Spring, 1864: There is a north and east cost mulw |
10 May 20 UTC | Autumn, 1864: Man if only this were a build anywhere game |
11 May 20 UTC | Spring, 1865: Oh I know right. It can be a difficult map yet very fun. |
11 May 20 UTC | Spring, 1865: When each side has a grip of units I get an adrenaline rush when I click ready. Lol |
11 May 20 UTC | Spring, 1865: When I click notification up top. It gets me going more so |
11 May 20 UTC | Spring, 1865: U may need rehab |
11 May 20 UTC | Spring, 1865: I* |
11 May 20 UTC | Spring, 1865: D.A.A. groups every sunday |