21 Jun 20 UTC | Autumn, 1901: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1902" the votes will be cleared. |
21 Jun 20 UTC | Autumn, 1901: GameMaster: Red voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
23 Jun 20 UTC | Autumn, 1902: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
24 Jun 20 UTC | Autumn, 1903: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1904" the votes will be cleared. |
25 Jun 20 UTC | Autumn, 1904: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
26 Jun 20 UTC | Autumn, 1905: GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1906" the votes will be cleared. |
26 Jun 20 UTC | Autumn, 1906: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
26 Jun 20 UTC | GameMaster: Red voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1908" the votes will be cleared. |