09 Sep 21 UTC |
Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
09 Sep 21 UTC |
Spring, 1860: Info: This is a choose your country game. |
09 Sep 21 UTC |
Spring, 1860: Alright, let's see how this one turns out. In the stats the Confederacy performs a bit better. |
09 Sep 21 UTC |
Autumn, 1860: oh dang you drove straight into thee ol' kentuck |
09 Sep 21 UTC |
Autumn, 1860: Oh no, you start with letting me guess... this is a gamble now. |
09 Sep 21 UTC |
Autumn, 1860: I don't like positions where one has to guess what the opponent does and it's baisically a question of luck. |
09 Sep 21 UTC |
Autumn, 1860: this makes work more fun haha |
09 Sep 21 UTC |
Autumn, 1860: So I took the option that's save instead of guessing. |
09 Sep 21 UTC |
Spring, 1861: I was worried you'd do just that, at least i've forward retreated breaking your lines |
09 Sep 21 UTC |
Spring, 1861: This game really is intense. The weirdest opening I've ever had. |
09 Sep 21 UTC |
Autumn, 1861: glad to keep it interesting, you are fun to play against |
09 Sep 21 UTC |
Autumn, 1861: You vagabounding army is highly annoying |
09 Sep 21 UTC |
Autumn, 1861: I wanted to be sure so I left the army in Ohio. At the cost of not being able to build there. |
09 Sep 21 UTC |
Spring, 1862: yeah its a nice example of maneuver warfare, somewhere James Mattis would be smiling lol; you have me really thinking on how to make this next play. I feel the next two phases are crucial for both of us |
09 Sep 21 UTC |
Spring, 1862: Yeah, the one who does worse this year will be the looser. |
10 Sep 21 UTC |
Autumn, 1863: You'll win this one |
11 Sep 21 UTC |
Autumn, 1864: idk we're tie game in terms of units after builds |
11 Sep 21 UTC |
Autumn, 1864: ( but if thats the case we will have to go for best 3 of 5 ) youre fun to play against |
11 Sep 21 UTC |
Autumn, 1864: Yeah we can play some more |
13 Sep 21 UTC |
Autumn, 1866: turning the tide here |