12 Sep 21 UTC | Spring, 1960: GameMaster: Please remember that negotiations before the game begins are not allowed. |
12 Sep 21 UTC | Spring, 1960: Info: This is a choose your country game. |
12 Sep 21 UTC | Spring, 1960: glhf! |
13 Sep 21 UTC | Autumn, 1960: Glhf |
15 Sep 21 UTC | (glances, ah, only -1, this seems doable) (reads +3 for NATO) (ah, time to surrender then) |
15 Sep 21 UTC | GameMaster: USSR voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
15 Sep 21 UTC | ggs! |
15 Sep 21 UTC | GG. I'm curious why you didn't try to take Leningrad in Autumn 1962. (Bounce by Norwegian Sea on Urals, Norway support Moscow to Leningrad) And Ukraine possibly move to East Germany/Moscow rather than going for Istanbul. |
15 Sep 21 UTC | I wanted to leave ARM in place because I figured you would moved to Arabian Sea. With that, I thought there was a chance that when you saw that I could retake Leningrad/EG guaranteed, then you would want to force UKR to do so and would bounce Istanbul, in order to get a build there. I thought a build there would be more scary, because that probably army would be a huge pain. |
15 Sep 21 UTC | As in I guessed you would use EG to cut UKR. I was trying to do a handshake -> fakeout -> too slow maneuver. |
15 Sep 21 UTC | The previous year, I have to thank you for showing me the NATO strategy of, idk how to describe it, it's not a gambit but where you can force a serious of natural guesses for covering Shanghai vs Indonesia vs India. I was trying to figure out something like this in my NATO practice game, but couldn't quite get it. Now I see why bouncing Shanghai is probably USSR's best response there. |