26 Jul 23 UTC | Spring, 1901: (rrrr77): ohhhboy |
26 Jul 23 UTC | Spring, 1901: (Avocado): Who needs peaceful expansion when you can kill for land |
27 Jul 23 UTC | Spring, 1901: (MidnightMoonrise): This seems like itll be funny |
28 Jul 23 UTC | Spring, 1901: (Uilo): Lets goooo |
30 Jul 23 UTC | Spring, 1901: Good luck all! |
30 Jul 23 UTC | Spring, 1901: Good luck to everyone! |
31 Jul 23 UTC | Spring, 1901: Good luck!!!! I was NOT expecting it to start alklksjdf |
08 Aug 23 UTC | Autumn, 1903: Goodbye |
08 Aug 23 UTC | Autumn, 1903: I may be joining you shortly |
08 Aug 23 UTC | Autumn, 1903: First move blunders really screw you over pfft |
08 Aug 23 UTC | Spring, 1904: Same lol |
09 Aug 23 UTC | Autumn, 1904: Sorry my bad, I had plans that didn't finish in time |
11 Aug 23 UTC | Autumn, 1904: whoa balkans exploded in growth |
11 Aug 23 UTC | Autumn, 1904: Perhaps, but I am friendly just holding my borders you know |
11 Aug 23 UTC | Autumn, 1904: "just holding my borders" we'll see the validity of that statement very soon |
19 Aug 23 UTC | Autumn, 1907: Good game |
24 Aug 23 UTC | Autumn, 1908: GOD (Moderator): Hello everyone, this game has been extended by four days at the request of a player, to avoid disruptions. Hopefully, summer travel season should be over soon. |
24 Aug 23 UTC | Autumn, 1908: They should code in some way for players to pause a game if everyone wants to do so. And maybe add a method for players to miss a turn or two and yet still be in the game after that. That way we wouldn't be letting a single player control the pace of the game for everyone. |
24 Aug 23 UTC | Autumn, 1908: There is a pause feature that pauses if everyone votes for it and uncaused if everyone votes for it again. Usually that's hard in big games but a game like this we probably could have done it. Also if you give them max excused NMRs and regain after 1 turn in the game settings, it's pretty difficult for them to be kicked out of the game I think. |
31 Aug 23 UTC | Autumn, 1909: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |