03 Oct 23 UTC | Spring, 1999: GameMaster: Please remember that negotiations before the game begins are not allowed. |
07 Oct 23 UTC | Spring, 1999: Info: This is a choose your country game. |
08 Oct 23 UTC | Spring, 1999: GameMaster: Texas voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
08 Oct 23 UTC | Spring, 1999: GameMaster: Texas voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 2000" the votes will be cleared. |
08 Oct 23 UTC | Spring, 1999: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: New-York / California / British-Columbia / Texas / Cuba / Peru / Quebec) |
20 Oct 23 UTC | Autumn, 2002: GameMaster: Quebec voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2003" the votes will be cleared. |
24 Oct 23 UTC | Autumn, 2003: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
26 Oct 23 UTC | Spring, 2004: GameMaster: Cuba voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 2005" the votes will be cleared. |
28 Oct 23 UTC | Autumn, 2004: GameMaster: Florida voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
29 Oct 23 UTC | Spring, 2005: GameMaster: Peru voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
30 Oct 23 UTC | Spring, 2005: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Texas / New-York / California / Cuba / British-Columbia / Heartland / Quebec) |
01 Nov 23 UTC | Autumn, 2005: GameMaster: Cuba voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2006" the votes will be cleared. |
05 Nov 23 UTC | Autumn, 2006: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: New-York / Texas / Cuba / California / British-Columbia) |
12 Nov 23 UTC | Autumn, 2006: GameMaster: Cuba voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2007" the votes will be cleared. |
13 Nov 23 UTC | Spring, 2007: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: New-York / Texas / Cuba / Heartland) |
15 Nov 23 UTC | Autumn, 2007: GameMaster: Cuba voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2008" the votes will be cleared. |
17 Nov 23 UTC | Spring, 2008: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: New-York / Texas / Cuba / California) |
17 Nov 23 UTC | Spring, 2008: GameMaster: Texas voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 2009" the votes will be cleared. |
22 Nov 23 UTC | Autumn, 2008: GameMaster: Heartland voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2009" the votes will be cleared. |
23 Nov 23 UTC | Spring, 2009: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Cuba / Heartland / British-Columbia / California) |