10 Feb 24 UTC | Spring, 1065: GameMaster: Please remember that negotiations before the game begins are not allowed. |
16 Feb 24 UTC | Spring, 1065: Info: This is a choose your country game. |
17 Feb 24 UTC | Spring, 1065: Good luck everyone! |
17 Feb 24 UTC | Spring, 1065: Gl hf! |
29 Feb 24 UTC | Autumn, 1068: GameMaster: Someone has taken over Granada replacing "raffeaux". Reconsider your alliances. |
29 Feb 24 UTC | Autumn, 1068: Hi, new Granada here. You all should surrender before I conquer you. It is clear I have the best board position right now. |
29 Feb 24 UTC | Autumn, 1068: GameMaster: Galicia voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
29 Feb 24 UTC | Autumn, 1068: So true |
11 Mar 24 UTC | Autumn, 1071: GameMaster: Someone has taken over Sevilla replacing "chewelworm3". Reconsider your alliances. |
20 Mar 24 UTC | Alright fellas, once this turn ticks over let’s draw |
20 Mar 24 UTC | Agreed |
20 Mar 24 UTC | Sounds good to me, I'm just chilling this season |
20 Mar 24 UTC | GameMaster: Castilla y Leon voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
20 Mar 24 UTC | Okidoks |
20 Mar 24 UTC | My draw vote is in |
20 Mar 24 UTC | Also, this was a very nice end map. Good job on the painting everyone. |
20 Mar 24 UTC | Yeah, so pleasing! Also the most historically accurate of these I've played so far |
20 Mar 24 UTC | Thanks for helping me test it, if you have any feedback I'd love to hear from you! I think the map is almost done, but I still want to try some tweaks |
20 Mar 24 UTC | My only negative feedback is that the Almoravids are way too op (4 SCs, corner position, no immediate threats, I messed up on early game orders and ended up with the most SCs) and that there are maybe a few too many SCs around the map which makes a gamestate that is very clogged with units by year 3 Other than that it seems pretty balanced and fun, definitely an enjoyable map |
20 Mar 24 UTC | On an aesthetic note, I'd suggest the ocean blue be toned down to a softer, lighter blue. I'd recommend removing or consolidating a lot of the sea regions, especially in the west. Just to make travel and connections closer. For example, I think Rias Baixas and Green coast could get combined, Cantabric Sea and Bay of Vizcaya, and MAO and SAO. |