Forum
A place to discuss topics/games with other webDiplomacy players.
Page 97 of 160
FirstPreviousNextLast
Jonathan (1002 D)
29 Dec 13 UTC
Move tester
Hi guys, does anyone know an applet/website where I can test moves to see the outcome? I am uncertain about some situations in my current game and want to find out what the best move would be.

Thanks
3 replies
Open
David E. Cohen (1000 D)
13 Sep 13 UTC
New Variants in Development
Since some of my variants are played here, I wanted to let you all know I have another "one and a half" variants in development, the "one" being Spice Islands, (Southeast Asia and the adjacent Islands), and the "half" being East Indies (a combination of my existing Maharajah's variant with Spice Islands). Starting maps can be found at http://diplomiscellany.tripod.com/id23.html . I'd love to get comments, so I can make improvements before I finalize the maps.
89 replies
Open
Sumner (1001 D)
28 Dec 13 UTC
New Game :1914!
We need four more players to join the 1914 game.
7 replies
Open
SandgooseXXI (1294 D)
28 Dec 13 UTC
New Year kickoff
Hey all, to get this new year started, I'd like to invite persons who would like to spend 200+ points on a classic semi-anon diplomacy game. If you are interested, please post within, nothing like a new years resolution to blow money!
1 reply
Open
GunLoader85 (1051 D)
27 Dec 13 UTC
Looking for a sub
I am looking for a sub from tomorrow until tuesday.


1 reply
Open
~ Diplomat ~ (1036 D X)
25 Dec 13 UTC
Any one for a live game now?
Please?
0 replies
Open
pyrhos (1268 D)
23 Dec 13 UTC
(+2)
merry Christmas all :D
Thanks all vdip players for a wonderful year with lots of fun games! Thanks all and have a good time with your families :D
14 replies
Open
Hypoguy (1613 D)
23 Dec 13 UTC
Looking for a stand-in
Looking for someone to watch over two of my games for a few days (between Christmas and NewYear). I'm happy to return the favour on another occasion next year. Anyone?
0 replies
Open
sinax (1006 D)
21 Dec 13 UTC
it's cool!!!!!!
hey guys! ROMEWARD BOUND is waiting you! it'scool, and you can amuse yourself in a map very dufferent from the classic one!

come in! we need only 6 players more among 12 to start!
3 replies
Open
nesdunk14 (767 D)
21 Dec 13 UTC
Imagonnalose second bracket
Hey all, just thought maybe more people wanted to play one on one than were able to fit in the first bracket. For all the rules, see Imagonnalose's post below. Please write here for slot requests.
0 replies
Open
sinax (1006 D)
21 Dec 13 UTC
(+1)
join us!!!!
Palimpsest needs only 2 players more to start!!!!

it's a huge and cool game: join us!!!!!
1 reply
Open
Anon (?? D)
21 Dec 13 UTC
fog of war game
Awesome mode: fog of war. Classic map, only 2 coin bet. Still need 4 people, choose your own country. First come, first serve! gameID=17370
0 replies
Open
Imagonnalose (992 D)
18 Dec 13 UTC
Super Bowl 2014
So I've got the Seahawks winning the Super Bowl. (And before you panic, my team is the eagles...I don't predict them making it this year ..... sniff....)
30 replies
Open
drano019 (2710 D Mod)
13 Dec 13 UTC
Mod forced pauses/extends
See below.
86 replies
Open
Wade (1004 D)
17 Dec 13 UTC
Name Change
I joined playing a private game with a few folks I went to High School with. I wasn't really planning on playing anymore after that. But I ended up enjoying the game. Is there a way to edit my profile name?
7 replies
Open
RUFFHAUS 8 (2490 D)
03 Dec 13 UTC
Death And The King's Horsemen - Game 3: Official Game Thread
This is the official game thread for Death And The The King's Horsemen - Game 3
48 replies
Open
drano019 (2710 D Mod)
21 Oct 13 UTC
(+2)
The King is Dead!
So I was just thinking about an old forum post that I read (I believe on webdip) about a variant of Diplomacy that I thought would be extremely interesting. More to follow.
Page 1 of 10
FirstPreviousNextLast
 
drano019 (2710 D Mod)
21 Oct 13 UTC
(+1)
So, in this variant, there are 4 “types” of players. The King, his Knights, the Rebels, and the Traitor. Basically, there is always 1 king, and 1 Traitor (although in very large matches, two or three Traitors could be used). The Knights and Rebels are split evenly.

At the beginning of the game, roles are decided randomly (we’d have to use a neutral party). Only the King’s identity is known. Play ensues as normal, with the exception being that there are differing objectives for each team.

Objectives:

The King: Survive and kill all Rebels AND the Traitor
The Knights: Kill all Rebels AND the Traitor. Keep the King alive.
Rebels: Kill the King (without the only survivor being a Traitor).
Traitor: Death of ALL other players. Even other Traitors.

The game ends when the King is killed, or when all of the Rebels and Traitors are killed.

The intriguing thing about this game is that no one has to reveal their identities until they are eliminated. So Knights might be fighting other Knights, IF they believe that one of them is really a Rebel or Traitor. Meanwhile, the Traitor might actively work WITH the King against the Rebels until he can strike a crippling blow to the king. The possibilities are deadly!

So, who wants to give it a shot? I think it’d be an interesting change of pace for those of us who are used to simply analyzing tactics and “rational strategizing”. It adds a whole layer of paranoia that I know all us Dippers love!
RUFFHAUS 8 (2490 D)
21 Oct 13 UTC
Now that sounds like a lot of fun! I guess you need a third party Admin/GM to keep the identities secret. I'll volunteer to do that.
drano019 (2710 D Mod)
21 Oct 13 UTC
Thank you Ruffhaus! We do indeed need to have someone allocate the identities at the beginning. Beyond that, it should be able to be contained within the game. Care to chime in with a possible map idea? I was thinking perhaps 1897 just to heighten the tension since the King will initially start with only 1 SC, meaning he could be crippled early.
General Cool (978 D)
21 Oct 13 UTC
I'd be willing to try it. So there is one king and one traitor but multiple knights and rebels. It sounds awesome!
drano019 (2710 D Mod)
21 Oct 13 UTC
Awesome GC. Glad to have you aboard. In this first game, yes there will be 1 king/1 traitor only. Perhaps if people like this play-style, then one day it can be played with a larger group so that there can be multiple traitors.
Was it me who made that "old forum post"? Because in fact I have mentioned some kind of "role-playing Diplomacy" to Oli before - or I might have only mentioned a possible new variant without the details - and this was exactly what I have in mind. I based the idea on the card game Bang, not sure if you did the same, although the characters here i.e. the King and the Knights are based on a Chinese variant of that card game lol

Anyway, I am very glad that you brought this up, and I am definitely joining.
drano019 (2710 D Mod)
21 Oct 13 UTC
Lukas -

To be entirely truthful, I have NO idea who made that old forum post. I just remember reading it and liking it. But yes, the game is adapted from a Chinese card game called Legends of the Three Kingdoms.

Glad to have you aboard : )
And about the character distribution, ideally there will be one more Rebels than the Knights in a odd number of players game, while there should be as many Rebels as Knights in an even number of players game.
But I think one hurdle we have to surpass is the ways of communication. In that card game players can make use of certain cards to increase their "range" so that they can attack/interact with a non-adjacent player, while in Diplomacy it is impossible for, say, England to attack/defend Turkey.
drano019 (2710 D Mod)
21 Oct 13 UTC
Unfortunately, I think we're going to have to give up on trying to be *too* much like the card game as we have to work with the restrictions we have here in Diplomacy.

We also need to consider that while you can't do everything you can do in the card game, we can actually do things here they couldn't do in the card game. Simultaneous joint stab of a third player who was moving away from the stab? Impossible in a turn based card game, but totally doable here.
Shep315 (1435 D)
21 Oct 13 UTC
This sounds like a lot of fun I'd be interested
That's true, we can run a game first and see how we can improve things - the whole thing is a brilliant idea after all.
GOD (1791 D Mod (B))
21 Oct 13 UTC
I'm in
diatarn_iv (1458 D)
21 Oct 13 UTC
I'm not going to play (too much to do..), but I like the idea and have a question and a suggestion:
question: which press setting do you think is more appropriate?
suggestion: you might partially overcome the "Turkey can't help England" by 1) making sure that the King always gets one of the central powers (e.g. Austria or Germany in standard) 2) using a different map.. for example, I was thinking of KW901, with the King in Byzanthium, and the each of the other players controlling 2 non adjacent powers (e.g., Denmark and India, Arabia and Spain, and so on.. obviously this might need some thought about the arrangement)
drano019 (2710 D Mod)
21 Oct 13 UTC
So far we have:

Ruffhaus (volunteered to select personas for each player)

Drano
GC
Lukas
Shep
GOD

I would think 2 more would round us out.

Diatarn -

Obviously this will be normal press. It would defeat the purpose if the Rebels couldn't at least TRY to do some wheeling and dealing behind the scenes. Everything being public would be far too obvious.

Regarding your suggestion: Giving the king a central power could make it work. IMO though, the fact that no one REALLY knows who the knights are and who the rebels are and who the traitor is means that no matter where the king is, he's vulnerable. Even if he's England and France/Germany are his Knights, there's going to be some uncertaintly that people can hopefully take advantage of.

Or I could be completely wrong, we'll have to see!
Captainmeme (1400 D Mod (B))
21 Oct 13 UTC
I'd be in :) Sounds very interesting!
drano019 (2710 D Mod)
21 Oct 13 UTC
Wonderful! One more needed!

Thoughts on the map people?
SandgooseXXI (1294 D)
21 Oct 13 UTC
Drano, count me in. I've been waiting for something like this to peak my interest. Though, I feel as though it would be a regular game here, the only difference is we know who everyone else is by the end of the game. PLOT TWIST, the traitor gets other knights to kill the king and become traitors. :D
drano019 (2710 D Mod)
21 Oct 13 UTC
I hope you're wrong Sandgoose. After all, everyone knows who the king is, so the knights would have to be Grade A morons to kill him.

That said, we now have 7. Is everyone OK with Classic -1897 so that we have a more vulnerable beginning? I feel like it'll add to the tension.
Captainmeme (1400 D Mod (B))
21 Oct 13 UTC
Just a quick clarification - surely the traitor's objective cannot be to eliminate all players? That would make it pretty much impossible for the traitor to win...
GOD (1791 D Mod (B))
21 Oct 13 UTC
well if he makes a well-timed stab...
drano019 (2710 D Mod)
21 Oct 13 UTC
That is how the rules are laid out in the original card game. It may be quite difficult for the Traitor here on Dip, however, that's part of the fun. The Traitor is going to have to actively play the field and work both with, and against the King and the Rebels.

Perhaps though, it will prove impossible. In which case, we'll have to figure out a suitable change in the objective.
Spartan22 (1883 D (B))
21 Oct 13 UTC
Not sure if you've filled up, but I'd be interested! Sounds fun :D Also sounds very much like a couple card games I know (likely like the chinese one mentioned?) Called Bang! and the other is Samurai. If it's full now, I'd be up for a potential second game!
RUFFHAUS 8 (2490 D)
21 Oct 13 UTC
Okay, I have drawn the assignments and PM'd all seven players with their roles. General Cool is the King. Good luck to everyone!
drano019 (2710 D Mod)
21 Oct 13 UTC
Thanks Ruffhaus!

Spartan -to

Depending on how the game goes, if it proves impossible for the Traitor to accomplish his objective, we might need to change up the objectives a little bit. But feel free to gather a group for game 2 and give it a try! The more the merrier!
GOD (1791 D Mod (B))
21 Oct 13 UTC
So one team/the traitor has to rule all of the map, not just 18 SCs?
RUFFHAUS 8 (2490 D)
21 Oct 13 UTC
Spartan, if you gather another group, I'll draw the roles for that game too.
Chaqa (1586 D)
21 Oct 13 UTC
I'd be interested
jeremyk2142 (1541 D)
21 Oct 13 UTC
I'd also be interested in a game two! This sounds really interesting!
butterhead (1272 D)
21 Oct 13 UTC
Count me in for game 2 if you are doing one

Page 1 of 10
FirstPreviousNextLast
 

290 replies
drwiggles (1582 D)
12 Dec 13 UTC
Not many WTA fans here compared to webdip, eh?
Every time I start a WTA game here, few if any players join. Most of the new games are PPSC. I'm not gonna gripe about PPSC, but where are all the WTA players?
3 replies
Open
taylor4 (936 D)
10 Dec 13 UTC
Wargaming Theater of the Absurd
RE: www.theguardian.com/.../nsa-spies-online-games-world-warcraft-second-life - The USA's New York Times online Dec.10, 2013, & UK's Guardian day before report that so-called "stolen" files allegedly reveal purported surveillance of Video Gaming, especially Chat and Anonymity features, by civilian & Military Intelligence units. - Should they get a Life, or stick to bugging chess tournaments? Discuss
7 replies
Open
tiger (1653 D)
06 Dec 13 UTC
(+1)
RIP Nelson Mandela
You were an inspiration to many, you will be missed!
61 replies
Open
Anon (?? D)
10 Dec 13 UTC
Need a replacement
gameID=16995
WWIV
not a bad position - should be pretty easy to pick up where this player left off.
3 replies
Open
^__^ (1003 D)
10 Dec 13 UTC
Advertise games where someone left here
This thread will be used from now on to post games where someone left if it's anonymous or something like that.
0 replies
Open
Jimbozig (1179 D)
10 Dec 13 UTC
test
test
1 reply
Open
Retillion (2304 D (B))
08 Dec 13 UTC
Replacement needed for Inca-Empire in WWIV (V6.2).
This password game, gameID=16774, is only at the end of its first year and one of our players is missing : Inca-Empire. If you are a good communicator who does not NMR, please consider joining and write me a PM for the password.
4 replies
Open
Gumers (1801 D)
08 Dec 13 UTC
901 known world doubt
A fleet transforming to an army can be supported by another unit? And that support would be valid?
6 replies
Open
Anon (?? D)
07 Dec 13 UTC
Replacement ethiopia
http://vdiplomacy.com/board.php?gameID=14684
0 replies
Open
RUFFHAUS 8 (2490 D)
07 Dec 13 UTC
The King is Dead - Game 1 - Official Game Thread
Winter 1900 - General Cool of England is the king. Long live the king!
1 reply
Open
Anon (?? D)
07 Dec 13 UTC
WWIV 6.2 map question
gameID=16844

On the new WWIV map, are armies allowed to move from land directly to islands that border the land? For example GLP, CPV, REU, etc.
2 replies
Open
Tsar Maple (924 D)
06 Dec 13 UTC
Quick Question
Is there a way to add friends on here? Just to message in the future?
1 reply
Open
caliburdeath (1013 D)
05 Dec 13 UTC
Multiple concession?
Might it be better if concede simply gave up your piece of the pot?
6 replies
Open
Page 97 of 160
FirstPreviousNextLast
Back to top