Finished: 05 PM Sat 18 Nov 17 UTC
Pot:
70 -
Autumn, 1908,
Finished
Classic, No messaging, Anon, PPSC, Hidden draw votes, EoG: "Autumn, 1908", ChooseYourCountry
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
vixol |
992 -> 1019 |
Won (11 SC) |
40% |
100% |
27 |
Vidarrr |
1038 -> 1039 |
Survived (5 SC) |
43% |
67% |
1 |
d-ice |
1585 -> 1582 |
Survived (5 SC) |
75% |
67% |
-3 |
Gwaihir |
1062 -> 1063 |
Survived (5 SC) |
44% |
67% |
1 |
Seichuto |
915 -> 914 |
Survived (4 SC) |
35% |
25% |
-1 |
sianfa |
1241 -> 1237 |
Survived (4 SC) |
55% |
25% |
-4 |
Snake IV |
1276 -> 1255 |
Defeated |
58% |
0% |
-21 |
vixol (Won / 11SCs / 992->1019) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Vidarrr (Survived / 5 SC ) |
47% |
100% |
53% |
18% |
35.18 |
3.27 |
d-ice (Survived / 5 SC ) |
20% |
100% |
80% |
18% |
35.18 |
4.95 |
Gwaihir (Survived / 5 SC ) |
46% |
100% |
54% |
18% |
35.18 |
3.35 |
Seichuto (Survived / 4 SC ) |
54% |
100% |
46% |
21% |
35.18 |
3.3 |
sianfa (Survived / 4 SC ) |
36% |
100% |
64% |
21% |
35.18 |
4.63 |
Snake IV (Defeated) |
34% |
100% |
66% |
32% |
35.18 |
7.49 |
|
27 |
Vidarrr (Survived / 5SCs / 1038->1039) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
53% |
0% |
-53% |
18% |
35.18 |
-3.27 |
d-ice (Survived / 5 SC ) |
22% |
50% |
28% |
0% |
35.18 |
0 |
Gwaihir (Survived / 5 SC ) |
49% |
50% |
1% |
0% |
35.18 |
0 |
Seichuto (Survived / 4 SC ) |
57% |
100% |
43% |
3% |
35.18 |
0.44 |
sianfa (Survived / 4 SC ) |
39% |
100% |
61% |
3% |
35.18 |
0.64 |
Snake IV (Defeated) |
37% |
100% |
63% |
15% |
35.18 |
3.28 |
|
1 |
d-ice (Survived / 5SCs / 1585->1582) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
80% |
0% |
-80% |
18% |
35.18 |
-4.95 |
Vidarrr (Survived / 5 SC ) |
78% |
50% |
-28% |
0% |
35.18 |
0 |
Gwaihir (Survived / 5 SC ) |
77% |
50% |
-27% |
0% |
35.18 |
0 |
Seichuto (Survived / 4 SC ) |
82% |
100% |
18% |
3% |
35.18 |
0.18 |
sianfa (Survived / 4 SC ) |
69% |
100% |
31% |
3% |
35.18 |
0.32 |
Snake IV (Defeated) |
67% |
100% |
33% |
15% |
35.18 |
1.7 |
|
-3 |
Gwaihir (Survived / 5SCs / 1062->1063) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
54% |
0% |
-54% |
18% |
35.18 |
-3.35 |
Vidarrr (Survived / 5 SC ) |
51% |
50% |
-1% |
0% |
35.18 |
0 |
d-ice (Survived / 5 SC ) |
23% |
50% |
27% |
0% |
35.18 |
0 |
Seichuto (Survived / 4 SC ) |
58% |
100% |
42% |
3% |
35.18 |
0.43 |
sianfa (Survived / 4 SC ) |
40% |
100% |
60% |
3% |
35.18 |
0.62 |
Snake IV (Defeated) |
38% |
100% |
62% |
15% |
35.18 |
3.21 |
|
1 |
Seichuto (Survived / 4SCs / 915->914) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
46% |
0% |
-46% |
21% |
35.18 |
-3.3 |
Vidarrr (Survived / 5 SC ) |
43% |
0% |
-43% |
3% |
35.18 |
-0.44 |
d-ice (Survived / 5 SC ) |
18% |
0% |
-18% |
3% |
35.18 |
-0.18 |
Gwaihir (Survived / 5 SC ) |
42% |
0% |
-42% |
3% |
35.18 |
-0.43 |
sianfa (Survived / 4 SC ) |
32% |
50% |
18% |
0% |
35.18 |
0 |
Snake IV (Defeated) |
30% |
100% |
70% |
12% |
35.18 |
2.88 |
|
-1 |
sianfa (Survived / 4SCs / 1241->1237) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
64% |
0% |
-64% |
21% |
35.18 |
-4.63 |
Vidarrr (Survived / 5 SC ) |
61% |
0% |
-61% |
3% |
35.18 |
-0.64 |
d-ice (Survived / 5 SC ) |
31% |
0% |
-31% |
3% |
35.18 |
-0.32 |
Gwaihir (Survived / 5 SC ) |
60% |
0% |
-60% |
3% |
35.18 |
-0.62 |
Seichuto (Survived / 4 SC ) |
68% |
50% |
-18% |
0% |
35.18 |
0 |
Snake IV (Defeated) |
48% |
100% |
52% |
12% |
35.18 |
2.15 |
|
-4 |
Snake IV (Defeated / 0SCs / 1276->1255) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
vixol (Won / 11 SC ) |
66% |
0% |
-66% |
32% |
35.18 |
-7.49 |
Vidarrr (Survived / 5 SC ) |
63% |
0% |
-63% |
15% |
35.18 |
-3.28 |
d-ice (Survived / 5 SC ) |
33% |
0% |
-33% |
15% |
35.18 |
-1.7 |
Gwaihir (Survived / 5 SC ) |
62% |
0% |
-62% |
15% |
35.18 |
-3.21 |
Seichuto (Survived / 4 SC ) |
70% |
0% |
-70% |
12% |
35.18 |
-2.88 |
sianfa (Survived / 4 SC ) |
52% |
0% |
-52% |
12% |
35.18 |
-2.15 |
|
-21 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)