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A place to discuss topics/games with other webDiplomacy players.
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denis (937 D)
08 Nov 15 UTC
Quick Germany vs Italy
Set at 24 hours but I would like to play live (i.e. both of us would readuy up) gameID=24489
0 replies
Open
tobi1 (1997 D Mod (S))
06 Nov 15 UTC
(+1)
Minor bug in Interactive Map
There is a bug with the Interactive Map Interface, that makes it difficult to enter a convoy order to a neighboring territory. I will try to fix it as soon as possible, but it might take some time, since I'm currently busy. If you use the Interactive Map Interface, please, double-check your convoy orders to neighboring provinces until the bug is fixed.
2 replies
Open
Argotitan (1182 D)
05 Nov 15 UTC
How is NoCD Calculated?
I've played 56 games, but it says I've gone into CD 7/10 times.

This is really killing my reliability rating, so I've no idea how to fix it.
5 replies
Open
Argotitan (1182 D)
05 Nov 15 UTC
Diplomacy Skype Group
Would anyone like to setup a Skype group for live games so we can talk instead of typing and make communication easier?
4 replies
Open
KingOfTyre (1285 D)
05 Nov 15 UTC
Game Number Limit
The explanation about why I can't start new games states that I can get more by filling in for other players but there are never any options to do so.
4 replies
Open
KingOfTyre (1285 D)
29 Oct 15 UTC
1v1 - FER v. GAT
I have played most of the 1 v. 1 maps. Some are great and others are terribly lopsided. I was surprised when I realized that a variant with France, England and Russia on one team and Germany, Austria and Turkey did not exist. I was wondering if people thought that would be a good even map and what they thought should be done with Italy. Leave it empty? Fill it with neutral armies?
11 replies
Open
Argotitan (1182 D)
05 Nov 15 UTC
Live Game Tournament
Would anyone like to setup a live game tournament that we can regularly play on weekends or after work (eastern standard time)?
0 replies
Open
Lethal Sinner (995 D)
28 Oct 15 UTC
American Empire 1 on 1
http://vdiplomacy.net/board.php?gameID=24381
5 replies
Open
Skylin (815 D)
31 Oct 15 UTC
I thought if you CD'd out of a game you could get back in again if someone else didn't?
I thought that was how it was. I have a game I ended up getting CD'd out of since it was the first year and missed 1 phase. My net was out otherwise I would have got the move in.

But either way I'm confused.
0 replies
Open
TheatreVarus (874 D)
19 Oct 15 UTC
(+1)
Mobile App
Would some software developer with extra time on their hands be interested in developing a mobile app for vdip?
2 replies
Open
beniliusbob (957 D)
25 Oct 15 UTC
Africa game
Looking for 3 more for an Africa game
3 replies
Open
jamesois (1455 D)
25 Oct 15 UTC
(+1)
Email alerts when orders are required
Hi all, sorry if this has been already addressed but there doesn't seem to be a search function for the forums & this question wasn't answered in the FAQ. Is there a way to set vDip to email me when orders are adjudicated & when new orders are required? Thankyou!
5 replies
Open
Anon (?? D)
24 Oct 15 UTC
Replacement needed for new anon gunboat gameID=24298
http://vdiplomacy.net/board.php?gameID=24298#gamePanel

replacement urgently needed for 1st move cd.
No neutrals anon gunboat.
1 reply
Open
The Ambassador (1948 D (B))
02 Oct 15 UTC
Jingo Grey Press
Hi everyone

Looking for players interested in a mischievous and enjoyable game... read on.
61 replies
Open
robandstuff (982 D)
12 Oct 15 UTC
Sub players?
Is there a way to sub a player if someone wants to drop a game?

Thanks!
2 replies
Open
Anon (?? D)
07 Oct 15 UTC
Please join a game of Youngstown Redux!!!!!!!!
http://vdiplomacy.net/board.php?gameID=24253
2 replies
Open
sirdallas (975 D)
08 Oct 15 UTC
(+1)
Lord of the Rings Diplomacy Map
Is there anyone creating / created a LOTR or Game of Thrones
diplomacy map?

5 replies
Open
Dr. Recommended (1660 D Mod (B))
01 Sep 15 UTC
(+2)
Feature Request
GOD spoke to me, and gave me purpose.
34 replies
Open
Anon (?? D)
27 Sep 15 UTC
Expensive Gunboat
This site barely has any games with a very high pot, so I'm trying to get one started:

gameID=24182
2 replies
Open
abgemacht (1027 D)
01 Oct 15 UTC
(+1)
webDip Gunboat Highlights Episode 2!
https://www.youtube.com/watch?v=LXyq0A-aGzY

The second installment in which we get expert players to give analysis on a recent (wDgameID=167972) live game! Now with better audio! This week's video features Chaqa and CSteinhardt!
1 reply
Open
gopher27 (1606 D Mod)
16 Sep 15 UTC
Win the Winner of Winning Winners Game?
Might a game for old time's sake lure the Spicy Hams back?
Butterhead? Shep? Ancient Memories? Kaner, YCHTT, Caerus and GOD, I guess y'all can come too.
61 replies
Open
rexgarum (1960 D)
08 Sep 15 UTC
A Legacy of Amphibious Arteries EOG Thread
The longer sealanes game has finished - I figured I'd start a new thread for EOG discussion of this particular game (i.e. this thread for about the game and decisions made while kaner's old thread for board design issues). I'll post my EOG soon.
rexgarum (1960 D)
08 Sep 15 UTC
(+1)
[Colombia]

I've been taking notes throughout this game, and I'd thought I'd share them. I always find EOG's interesting to learn from others, and I'm especially interested where my perceptions of the board and other players were completely wrong :)

This EOG isn't intended to talk about map design, I have some thoughts there and I'll share with kaner and others on the other thread; this is just about this game and I welcome thoughts from anyone who takes the time to read it.

Before I go into a chronological summary of things I want to address the outcome up front: a 4 way draw. I want to emphasize a few things - since I had this conversation with other players and was twisting arms to make it happen. The elimination of "minor" powers like Amazon, Song, and Nigeria was never about points (well only a little bit), personal problems, or disrespect for their play. Indeed I admire the way all those players played this particular game, and how close they got to sharing the draw. Indeed their roles were anything but minor. My insistence on their elimination was based solely on my own risk assessment: I was in a position to make such a demand and get a better result if it was agreed to, and the heightened tension by my continued pushing of that demand increased conflict between players on the board and might in fact have opened the solo window again. By giving me the four way, other players removed a lot of my leverage to divide the board and I was not delusional enough to think I might crack the massive defensive lines they had built. It was probably the best result I could hope for, so if was offered, I might as well take it. The same was not true of the 7-way.

I want to emphasize, along the whole way Thai and Phil stood up for their partners, Nigeria and Song (Indeed Phil stood up for Thai when I asked him to eliminate Thai much earlier). I know Phil has a somewhat controversial reputation in the community (and even in this game), but in this instance he stood shoulder to shoulder with his allies as long as he could - however ultimately I had an enormous amount of leverage and he had to make the correct game call despite his personal inclinations to the contrary.

Anyway I've gotten ahead of myself and already amassed quite a wall of text. Let's start from the beginning...

The Early Early Game

I drew Colombia. I had never played the regular WWIV map before but Colombia seemed a strong country to draw; a nice defensive coast (GLP's lack of "convoyability" adds to that), a land bottleneck to the North. Not perfect obviously, but better than most. It seemed clear the first order of business was to make friends and figure out how South America would shake out.

Mexico was the first country to contact me, and we hit if off straight away Amazon and I formed a close connection as well and I knew I wanted to work with the two of them at the start. Brazil, Inca and Cuba were quickly on the outside (either through absent or overly aggressive press) and the beginning of the game seemed clear.

Mid Early

I had partnered with Oceania and Argentina early on, but considered their alliances junior to my commitments to Amazon and Mexico. Though Amazon seemed willing to a three way division of South America, I was dubious about the long term stability of such an arrangement (and not looking forward to overextending myself in the Pacific - a lot of empty spaces to fill there and I didn't have the units to do it). So Oceania and Argentina were the next to go. The stab of Argentina was clumsily done and perhaps my most vulnerable point. Had Amazon sided with Argentina I would have had to scramble and might have been gone long ago.

At this point the other major players began to become obvious (on the board and through press); Illinois was consolidating North America, Egypt and Nigeria were solid in Africa, Thailand (and Song and Man) and Phil were the obvious Pacific powers, and C-A (and Catholica) were bringing Eurasia to heel.


Late Early

Two major power axis began to develop. An "African" alliance seemingly spearheaded by Egypt and an outsider "alliance" of Phil and Illinois and their junior partners. My major ally Amazon was debating heading towards Africa or North America, my other major ally Mexico was beginning to stagnate. I had some tough calls to make - I could unite South America (appealing for defensive reasons) but would lose one of my strongest allies, or head across the Pacific against Phil (likely a slow war that could results in a back stab later on). Ultimately Amazon decided to attack Illinois with the Egyptian alliance (joined by C-A and his allies). I didn't see how I could help much but I wasn't going to object to units leaving South America. I waited - letting the board develop, diffusing tension with Phil while helping Amazon, but ultimately decided to make the move and attack Amazon. It was not easy - Amazon had been loyal throughout. We had deeply discussed strategy...and he could have done me in and sided with Argentina earlier. But ultimately it was the right game move. Simply too tempting.

Early Midgame

I expected that Amazon would proxy himself out to the Africans and there might be a few turns of me cleaning up South America. But Amazon and I were able to talk things out and come to an arrangement that would last until near the end of the game. I was very lucky in that sense - that Amazon chose not to play emotionally, but rationally - still trying to do his best to get part of the draw instead of just trying to screw me (which would have been a perfectly valid strategy). The stab of Amazon had damaged (but not destroyed) my relationship with Egypt and Nigeria. There may have been room to work together, but the Pacific's vastness still scared me and I was worried that the African navy stationed in the Atlantic would eventually get tired of simply sitting still. So I decided to formalize a partnership with Phil.

Mid Mid

With Amazon with me, and a clear partnership with Phil ahead of me, it became a matter of who our North American partner would be: Illinois or Mexico. I favored Mexico if only because we continued to be close and I figured he trusted me more than Illinois. Nothing against Illinois - he seemed like a very strong player. There was some tension between Mexico and Phil, but ultimately things got resolved and there was little Illinois could do stop our advance. Africa was a grind with Nigeria and Egypt falling back to defend the coastline - gaps became visible, but each small advance was game years in the making and every mistake and misorder harshly punished. It was clear that something would have to change in the game's alliance structure to move forward.

Late Mid

Phil and I had been working C-A for a while to turn on his alliance while we ground out small gains in Africa. C-A, to his credit, explored the options (instead of falling into static game play). However I think C-A's big mistake was not comprimising enough on what he needed for the stab. While it was important to get some collateral in terms of centers and stabbing of our own partners, I think he would have been wise to take some of the favors "on credit" if you will. Make it clear he was going out of his way to make the stab and using that as a strong bond with either me or Phil or Mexico (and seeing if we were willing to stab others). He did that a bit in the end (asking me and Mexico to stab Phil afterwards), but the negotiations were so exhausting I found myself unsure of what to do. Nigeria flipped after C-A (the floodgates were open at that point) and played a key role in the elimination of Egypt.

Early End

The endgame began with Mexico and me moving on C-A. This was a critical point in the game. The two of us had been working together well and were deciding whether to move next against Phil or C-A (we were lucky that the two of them preferred to work with us instead of allying as a counterbalance to us). We were actually favoring moving on Phil (something that I suspect Phil was extremely worried about), and came very close to pulling the trigger. Ultimately we went the other way - and though there were a lot of factors that went into moving on C-A instead - the main factor for me was that I felt if I moved on C-A a solo window might open later on where he would side with me and the rest of the board would be unwilling to reconcile with him to stop me.

Mid End

Cracking C-A through Europe was a key advancement for me because it meant that I wasn't merely holding a line while the East broke through (which would completely remove the possibility of a solo). The unwanted support moves and dual retreats pulled off by me, Mexico, and Amazon was something I'm particularly proud of, and, if you'll forgive the vanity, a tactic I'd like to refer to as a "Colombian Exchange" (pun intended). With my armies on Europe I now had a window to decide when to try for the solo. Business in real life, as well as a reluctance to betray the partnership I had built with Phil and Mexico kept staying my hand until...

Late End

We got to the point where C-A was clearly broken...but between him, myself and Amazon we had roughly half the centers. I began conversations with him to help me solo in return for an agreement like I had with Amazon. Song and Thai would be forced to spend units against him, while I could rush the Pacific with fleets. I was torn if I should move on Mexico - I knew Phil would not tolerate me growing so large so fast, but I thought maybe Mexico would be open to attacking Phil in some sort of three way final arrangement with Amazon as a balance point. If we were more balanced in size I would have floated a test balloon of this idea to Mexico, but given my size advantage over him, I figured there was no way he would go for it - and he and Phil would likely be alarmed enough by my scheming to begin to close the gaps that stood wide open.

So I made my move. Phil and Mexico took it reasonably - I was told that this was the turning point - if I continued on this path there could be no peace - solo or bust. I don't know if that was true but I had to stop and think about it. Part of my judgment in making that move was that there was no risk - the rest of the board seemed only interested in eliminating C-A and calling it a game. So why shouldn't I take the risk? They likely couldn't eliminate me (or it would take a VERY long time) and there weren't better alternatives on the table.

So it turned out the best way to change that assessment was to put on the table a good outcome (a 4 way draw) that was easily achievable and unlikely to occur if I tried to solo. Phil and Mexico and I hammered it out (I tried to turn it into a three way but Phil demanded Thai be included in the end - which I ultimately agreed to, but turned out to be a big factor later as Thai wasn't in the conversations).

From then on I was committed to that end. Yes I kept an eye out for cracks and thought about ways I might do better, but nothing serious ever presented itself. However it soon became clear that the operations against Song and Nigeria were not moving as quickly as one might expect...and Phil and Thai made clear they had reservations about eliminating powers who had helped them (and me) get to the end. I was of course, unhappy - if this was to be the end it was clear I had made the wrong choice. I was back to my worst case scenario just this time without any chance of solo'ing...

At this point I used the only leverage I had - the deal had been made clearly with Mexico's assent and he was also not pleased with proposed outcome. He threatened to throw the game to me - I myself am not sure if he was serious, though I think he was more serious than one might expect. I also knew that once we started down the road of me disbanding his units, it would be hard for me, much as I appreciated Mexico's partnership, to stop and pull back. The threat was enough for Phil and Thai to make the smart game move, even if it went against their personal preferences.

So that's the game. I want to emphasize that my decision to accept the draw was not (totally) about points. It was about forcing people to make calculated choices - and, if they took the sentimental ones, to realize the price they could pay. I know Nigeria, Song, and Amazon played well - but then so did Illinois, Egypt, C-A and others. People play this game with different motivations, but the only way I know how to play is selfishly - usually reasonably and mostly cordial as well - but ultimately selfishly. It's not a way to live one's life, and it gets hard to make those choices when you betray others for no other reason then your self interest. But to me, the trick of the game is making sure that other's selfish interests line up with yours (and making others think that they do).

I hope this overly long EOG is of interest to some. This game was fun - I am relatively new to the vdip community (having played extensively on another site) but it was fun to interact with a bunch of varied personalities and play on a massive map. The sealanes are a great innovation, and though some tweaking is in order, the map as it stands is completely playable. I know not everyone had as much fun as me, but thanks to those who stuck it out and never (or rarely) NMR'd - I'm sure you'll have the chance (if you haven't already) to slap me around in future games.

Rex
Great summary Rex, thanks for posting. I always appreciate reading EoG's. Congrats on the draw, that was a heck of a game.
Skylin (815 D)
08 Sep 15 UTC
I enjoyed reading this.

I didn't get to experience much on this map because in my position at South Africa I ended up having to juggle so many things. In the early split of Africa, Kenya my one ally, just NMR'd to the point of uselessness and hastened my end. Kenya presented too much weakness even before then to suggest fighting for Africa so I tried to focus elsewhere, and hoping for the best in Africa. By the time I broke into Australia the Phillippines were too big for me to really do much but to try to seek a deal with him (which he promptly broke while constantly telling me lies just to lie, really just the pointless lies that annoyed me not the deal breaking).

Eventually I just got crushed between Amazon, Nigeria, Egypt, and the Philippines.
RUFFHAUS 8 (2490 D)
11 Sep 15 UTC
Great stuff, Rexagarum, and thank you. I am planning to pen an EOG gas well, but I will take this opportunity to comment on Skylin's comment above. Sir, by the time the events you describe took place South Africa was untenable, and you were reduced to dot-grabbing survival schemes. You were not lied to for the sake of lying. Our conversations seemed to shift between you fully grasping that you were doomed, and *telling* me to take your supply centers, and some illusions that you could hold out against Nigeria and Egypt. No malice towards you was intended. My decisions here were taken with the fight that would come after your fall. I have some sympathy for your position, but by the time arrived in theater your fate was sealed. I applaud your efforts to seek a deal, but I think that you have to consider that you had nothing to offer since you could not defeat the enemy (Egypt, allied to Nigeria), nor could you hold your position against their attacks. I had nothing to offer you except charity in propping you up, which would have made me a target of ridicule among the other powers. I suppose that you will not believe this, but it was an issue of timing, not opportunism. Had I arrived a few turns earlier or you been able to hold back the other Africans, things might have taken another path.
Skylin (815 D)
11 Sep 15 UTC
I see what you're saying but perhaps I just didn't iterate my own point well enough in what I meant. At this point though due to something else I'm not that inclined to talk much on the threads.
Hirnsaege (1903 D)
22 Sep 15 UTC
(+1)
just found this threat ... thanks for the summary form the columbian perspective. this game is far away to me now, but it was an interesting one to be part of, and i try to recap somehow ... :)


in very short, C-A, Nigeria, Catholica and me were united rather fast and had established an africa-eurasian coalition.

Illinois was a wildcard to us, being a potential partner or the biggest threat, as he was obviously pulling strings all over the globe (too many though, his many variations of the truth became visible too easy). so we were happy when amazon came to help us against him – only to see colombia stabbing him, and being "rewarded" with vasallage in return ... not the best thing for us to happen for sure ... it would have been so much easier with a amazon working with us, or retailiate on colombia.

east to us, we definitely had some opportunity with india committing to us completely, helping us to establish for a while towards the east, but we made Phil and Thai feel very uneasy with that obviously ... not doing it would have meant to have them at our gates even stronger though, so ...

i honestly tried to find some mode of cooperation with Phil, especially as Colombia was a mystery to me, not talking much, not revealing much of intentions or plans. so i considered him the threat to africa he later was. from our perspective, it became afri-eurasia vs america vs asia by then, and not being able to work with any of them against the third meant we were that "third" to be hit.

in the process, it became obvious to me that C-A was not the experienced player i would have needed as a partner in this. he revealed he was more of a beginner, he sometimes did not reply for longer periods due to study for exams, etc. ... my attempt was to guide him, giving him ready-to-use plans etc., and he played them for a while, but while i could try to do the moves indirectly, i couldn't do the diplomacy that may have been necessary to be present at the tables the right moments. i was not able to establish protection against him while defending africa and the indian oceans, even when feeling he'd feel adventureous instead of patient – as he finally did, directly excusing afterwards he wanted some more action in this game, taking the risk to lose it (well, he did finally). that event made nigeria switch, who was my most solid partner all along – which i can totally understand in that situation, as this game was lost to me by then.

so all in all, i tried really hard ... egypt was a really interesting postion, but being so present in the middle of the map isn't easy if you are successful and therefor visible too early ...
i don't think i was the threat to Phil that Phil considered me to be obviously, but i wasn't able to communicate that to him while not just letting down defenses and invite him over.
and it's a revelation to me what Colombia said about the pacifics, being worried about crossing it ... that's what i was hoping and expecting to happen sooner or later as it is so trespassable with the sealanes (far more than what's possible in indian oceans, which is open as a large gate already) – putting away pressure from us at last. well, didn't happen obviously :)

see you in another big game, but potentially not sealanes for me anymore, at least not in its current form – too much headache for me.
Sendric (2060 D)
23 Sep 15 UTC
It wasn't that you made me (Thai) uneasy, it was that you and CA refused to let me even have a small piece of India. That pissed me off to no end and solidified me as your enemy from that point on. Had you guys been more cooperative in letting me have even a few centers we could have had a strong alliance I think.
rexgarum (1960 D)
23 Sep 15 UTC
@Hirnesage (Egypt):

>and it's a revelation to me what Colombia said about the pacifics, being worried about crossing it ...that's what i was hoping and expecting to happen sooner or later as it is so trespassable with the sealanes (far more than what's possible in indian oceans, which is open as a large gate already) – putting away pressure from us at last
---

What I meant by the Pacific's vastness is that there are a lot of OZ/SL regions in that area that border one or fewer supply centers: AMU, TOS, ECP, NCP, NWP, PIT (not counting that PIT is a SC), and even territories like SCP, TAH, and SPO only border two. In the Indian ocean every OZ touches at least two supply centers and most more than that. There is much more incentive to expand in the Indian - in the Pacific it's certainly possible, but it's likely to be slow and you have to invest a lot of units initially and expect a slow payoff (until you hit a landmass that is center rich and hopefully not locked up by inland supports). In the early game this puts you very much at risk of a stab; had I thrown in with the Amazon/Nigeria/Egypt alliance, I feel Amazon would have been tempted to stab me down the road (not saying he would, just that it would have been a tempting option). I'm not saying it's a bad strategy to attack the Pacific, but given the way this game developed I wasn't really enthusiastic about the idea until the mid/late game when I had plenty of extra units and could afford a slow developing war.

Rex (Colombia)


8 replies
Valis2501 (985 D)
22 Sep 15 UTC
(+3)
webDip Highlights Episode 1 (Live Gunboat)
https://www.youtube.com/watch?v=seK0GGDQP_M

http://webdiplomacy.net/board.php?gameID=167595
7 replies
Open
Skipper1942 (1160 D)
20 Sep 15 UTC
Cold War player needed
http://www.vdiplomacy.com/board.php?gameID=24131
0 replies
Open
TheatreVarus (874 D)
09 Sep 15 UTC
(+1)
webDip-vDip crossover
Hi guys.
YouCantHandleTheTruth posted in another thread about the possibility of recruiting people from our sister site, webDip, to fill the ranks of our player population. I posted a thread in webDip's forum to that effect under the same title. This is to inform you guys that that project has been moved along.
153 replies
Open
Anon (?? D)
20 Sep 15 UTC
Colonial 1885
Looking for players

http://www.vdiplomacy.com/board.php?gameID=24122
0 replies
Open
Skipper1942 (1160 D)
20 Sep 15 UTC
Cold War
One more player and we're off and running:
http://www.vdiplomacy.com/board.php?gameID=24123
0 replies
Open
mfarb (1338 D)
29 Aug 15 UTC
looking for a >= 4 day game
I see a lot that I could join but they all have passwords. anyone want to create one or pm me a password?
27 replies
Open
Anon (?? D)
17 Sep 15 UTC
Replacement for France needed
http://www.vdiplomacy.com/board.php?gameID=24061#chatbox

We need a replacement player for france in this game, thanks.
0 replies
Open
Casey (807 D)
16 Sep 15 UTC
Diplomacy Notifications
Hey, everybody! I know this is probably a long shot, but does anyone know a way of getting notifications when you receive a message or a phase processes? Perhaps there is a way to create custom Chrome notifications or something, I don't know. Again, this is probably a long shot but if anyone has an answer, that would be great!
1 reply
Open
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