Finished: 03 AM Mon 07 May 12 UTC
Pot:
80 -
Autumn, 1912,
Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
myrmidon |
1018 -> 1106 |
Won (24 SC) |
50% |
100% |
88 |
siemaskoIam |
1366 -> 1393 |
Survived (15 SC) |
72% |
83% |
27 |
Hominidae |
825 -> 815 |
Survived (2 SC) |
38% |
67% |
-10 |
rudekker |
927 -> 902 |
Defeated |
44% |
0% |
-25 |
C-Slate |
1014 -> 986 |
Defeated |
50% |
0% |
-28 |
aztecknight |
968 -> 968 (loss-prevention) |
Defeated |
47% |
0% |
0 |
kikker82 |
1028 -> 999 |
Defeated |
51% |
0% |
-29 |
myrmidon (Won / 24SCs / 1018->1106) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
siemaskoIam (Survived / 15 SC ) |
31% |
100% |
69% |
16% |
65.95 |
7.19 |
Hominidae (Survived / 2 SC ) |
61% |
100% |
39% |
50% |
65.95 |
12.88 |
rudekker (Defeated) |
55% |
100% |
45% |
55% |
65.95 |
16.32 |
C-Slate (Defeated) |
50% |
100% |
50% |
55% |
65.95 |
18.14 |
aztecknight (Defeated) |
53% |
100% |
47% |
47% |
65.95 |
14.66 |
kikker82 (Defeated) |
49% |
100% |
51% |
55% |
65.95 |
18.43 |
|
88 |
siemaskoIam (Survived / 15SCs / 1366->1393) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
69% |
0% |
-69% |
16% |
65.95 |
-7.19 |
Hominidae (Survived / 2 SC ) |
78% |
100% |
22% |
34% |
65.95 |
5.04 |
rudekker (Defeated) |
73% |
100% |
27% |
39% |
65.95 |
6.95 |
C-Slate (Defeated) |
69% |
100% |
31% |
39% |
65.95 |
8.01 |
aztecknight (Defeated) |
71% |
100% |
29% |
34% |
65.95 |
6.35 |
kikker82 (Defeated) |
69% |
100% |
31% |
39% |
65.95 |
8.19 |
|
27 |
Hominidae (Survived / 2SCs / 825->815) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
39% |
0% |
-39% |
50% |
65.95 |
-12.88 |
siemaskoIam (Survived / 15 SC ) |
22% |
0% |
-22% |
34% |
65.95 |
-5.04 |
rudekker (Defeated) |
44% |
100% |
56% |
5% |
65.95 |
1.94 |
C-Slate (Defeated) |
39% |
100% |
61% |
5% |
65.95 |
2.11 |
aztecknight (Defeated) |
42% |
100% |
58% |
4% |
65.95 |
1.72 |
kikker82 (Defeated) |
39% |
100% |
61% |
5% |
65.95 |
2.13 |
|
-10 |
rudekker (Defeated / 0SCs / 927->902) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
45% |
0% |
-45% |
55% |
65.95 |
-16.32 |
siemaskoIam (Survived / 15 SC ) |
27% |
0% |
-27% |
39% |
65.95 |
-6.95 |
Hominidae (Survived / 2 SC ) |
56% |
0% |
-56% |
5% |
65.95 |
-1.94 |
C-Slate (Defeated) |
45% |
0% |
-45% |
0% |
65.95 |
0 |
aztecknight (Defeated) |
48% |
0% |
-48% |
0% |
65.95 |
0 |
kikker82 (Defeated) |
44% |
0% |
-44% |
0% |
65.95 |
0 |
|
-25 |
C-Slate (Defeated / 0SCs / 1014->986) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
50% |
0% |
-50% |
55% |
65.95 |
-18.14 |
siemaskoIam (Survived / 15 SC ) |
31% |
0% |
-31% |
39% |
65.95 |
-8.01 |
Hominidae (Survived / 2 SC ) |
61% |
0% |
-61% |
5% |
65.95 |
-2.11 |
rudekker (Defeated) |
55% |
0% |
-55% |
0% |
65.95 |
0 |
aztecknight (Defeated) |
53% |
0% |
-53% |
0% |
65.95 |
0 |
kikker82 (Defeated) |
49% |
0% |
-49% |
0% |
65.95 |
0 |
|
-28 |
aztecknight (Defeated / 0SCs / 968->968) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
47% |
0% |
-47% |
47% |
65.95 |
-14.66 |
siemaskoIam (Survived / 15 SC ) |
29% |
0% |
-29% |
34% |
65.95 |
-6.35 |
Hominidae (Survived / 2 SC ) |
58% |
0% |
-58% |
4% |
65.95 |
-1.72 |
rudekker (Defeated) |
52% |
0% |
-52% |
0% |
65.95 |
0 |
C-Slate (Defeated) |
47% |
0% |
-47% |
0% |
65.95 |
0 |
kikker82 (Defeated) |
47% |
0% |
-47% |
0% |
65.95 |
0 |
|
-23 |
kikker82 (Defeated / 0SCs / 1028->999) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
myrmidon (Won / 24 SC ) |
51% |
0% |
-51% |
55% |
65.95 |
-18.43 |
siemaskoIam (Survived / 15 SC ) |
31% |
0% |
-31% |
39% |
65.95 |
-8.19 |
Hominidae (Survived / 2 SC ) |
61% |
0% |
-61% |
5% |
65.95 |
-2.13 |
rudekker (Defeated) |
56% |
0% |
-56% |
0% |
65.95 |
0 |
C-Slate (Defeated) |
51% |
0% |
-51% |
0% |
65.95 |
0 |
aztecknight (Defeated) |
53% |
0% |
-53% |
0% |
65.95 |
0 |
|
-29 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)