I would like to start with an apology for my outlandish behavior. I acknowledge I went too far over the top. I was angry and my sense of humor is perhaps not for everybody.
Nevertheless, I feel the need to seriously address the issue at hand as I have watched, with no little amount of frustration, this thread grow and grow for weeks, fueled in large part by the strongly felt opinion of a few and especially, one specific member.
1. In defense of PPSC
I understand it differs from the way the original board game was played. So be it. It appears to have been devised, for better or worse, as a ranking system for multiple games played. The problems with it have been very well described here, repeatedly. But, does it have any value?
1.a., it has become the norm on various web based platforms we are all familiar with. Because of this, there is a large number of players who are familiar with it, many of whom, like myself, learned with this system and may have never even had the opportunity to play the original tabletop game. From this alone, there is value in keeping what seems to work for a great number of players who do not have a problem with it and may not enjoy WTA, regardless of the legacy of that play style. Legacy alone cannot dictate rightness or wrongness. Consider for instance the three point line, or, another example I referenced earlier with some attempt at humor, the multiple iterations of Dungeons and Dragons over the years. Game rules can evolve and change, and, yes, rule changes can and will affect the way the game is played, but it does not make them _inherently_ wrong.
1.b., addressing the game play altered by PPSC, it has been presented in black and white terms and described as “throwing” the game for points, and also characterized, with some vitriol, as rewarding losers, yet, in spite of this, some people enjoy this manner of play. Why?
1.b.i., It plays more realistically, not as win/lose binary game, but as schematic representation of diplomacy and war. As such, nations in war are motivated, if not to gain total domination, then to at least further their interests, and if that is unachievable to defend what they have. PPSC successfully incentivizes this multitiered hierarchy of aims. Seeing that you cannot win, it is in your interest to consolidate and defend what you can.
1.b.ii., It provides finer ranking than tracking solos alone. What kind of stats do we follow in other sports? Wins only? Of course not. How many points someone makes in a game is still interesting even if the player was on a losing team. Granted, point are not a very good ranking system, but I for one disagree that a survive with 8 centers is exactly equal to elimination as a measure of skill.
2. We are _not_ faced with tomahaha’s forced choice between points and WTA.
There have been several alternatives mentioned. There is the GR system (I don’t really understand it or remember what it stands for).
We could have two systems: Points awarded for PPSC, and no points awarded for WTA. WTA could be ranked with a very simple ratio between wins and losses, perhaps weighted in some way by number of games played.
There are any number of options which can be considered that would involve keeping PPSC and satisfying the wish to separate the purist WTA ranking from the rabble.
I think we all understand that points are second rate as a ranking system, regardless of play style.
As an aside, I do not agree with swapping, as tomahaha suggested, “survived” for the word “defeated.”
3. Beating up newbies
I understand that veteran purist have strong views about the game, but let me please remind you, that every day new people discover the game and discover our site. When you play an open game, you may be playing against someone who barely knows the rules and maybe another player who has played thousands of games. It is not fair to make assumptions about people’s skill and knowledge of the game. Playing for a “survive” is only one of many possible behaviors and choices you may encounter in an open game that does not fit with your assumptions and belief system.
I respectfully ask that you put yourself the shoes of a new player. It does not feel so good to be insulted, berated and put down for making the “wrong” choices and moves in the game.
If you feel strongly about WTA play, the good news is there is something you can do about it. You don’t have play with newbies. You don’t have to play with people who think a “survive” is better than being eliminated. Here are just a few suggestions:
- play with people you know.
- password protect your game.
- create games by selecting the WTA option!
These few simple suggestions can take the headache out of vDip play for the dedicated WTA player.
And, always remember, be welcoming and friendly to new players. If you can spare some time, you could even provide helpful pointers and politely delivered information about the game you love.
4. Process
I have to admit, I am somewhat bothered that this discussion has been overly represented by one side of the conversation, and specifically by a single individual who has made his same point over and over again in scores of long posts that have been overwhelming this forum for weeks now. I fear that one man’s conveyor-belt style of posting has created a seriously unbalance conversation and decision making process.
I sincerely hope that the owner and administrators will take into consideration the vast number of players who don’t have the time or inclination to take part in these extended forum threads.
Thank you for letting me post my views on this topic.