Forum
A place to discuss topics/games with other webDiplomacy players.
Page 111 of 160
FirstPreviousNextLast
Marlen (1056 D)
21 May 15 UTC
Rules/etiquette question
Anon full press game. I think I know who another player is. Is it cheating to attack a third player with the trust I have in this person based on their moves in the current game and past reputation?
35 replies
Open
The Ambassador (1948 D (B))
28 May 15 UTC
Is this a valid set of moves?
Read on...
11 replies
Open
gopher27 (1606 D Mod)
21 May 15 UTC
Existential question from GOD?...
So as a bit of joke, GOD asked in an unrelated thread "What is love?" It was meant to illicit a response allusive of a music lyric. I throw out the actual question with my added subtext of how do we label our personal experiences with collective titles. Am I the only person who questions whether the "emotions" or "feelings" I attaches basic collectively defined nouns to even resemble what the words "mean" to the collective humanity? So "What is love?" but also "What is human?"
26 replies
Open
Anon (?? D)
25 May 15 UTC
EWWWWWWWWWWWWWWWWWWWWWWWW EWWWWWWWWWWWWWWWWWWWWWWWW EWWWWWWWWWWWWWWWWWWWWWWW gameID=23243
This thread is for people to confess sins safely and anonymously.

My confession is that I usually pee in the pool. Saves time, and who wants to get out to pee? The pool deck is cold.
2 replies
Open
Billsome (911 D)
25 May 15 UTC
Classic Chaos?
I'm trying to start a game of Classic Chaos and have posted already on a new games thread, but I felt that to ever hope of reaching enough players, it needs more publicity. I had some people sign up but they've now left so if there aren't any takers this time, I'll take the hint and give up but please if anyone's interested, I really love to give this variant a try, it looks like such fun.
1 reply
Open
kaner406 (2103 D Mod (B))
25 May 15 UTC
RIP John Nash
Inventer of my 2nd favourite game in the whole world... plus being a math genius.
2 replies
Open
Anon (?? D)
24 May 15 UTC
New game .. please join
http://www.vdiplomacy.com/board.php?gameID=23278
2 replies
Open
Marlen (1056 D)
24 May 15 UTC
Any programmers here?
Two things. First anyone interested in collaborating on some project and secondly can someone explain to me why Golang's panic is a heaping pile of fecal matter? Details to follow
1 reply
Open
Marlen (1056 D)
23 May 15 UTC
Dare to dream: The Empire of Israel
We can pull it off. Basically I propose the following attacks: USA -> Syria, Iran -> USA, USA -> Iran, USA -> Saudi Arabia. The United Islamic State -> Israel, Israel -> UIS with the creation of an empire. akurio.com/Marlen ... thoughts?
11 replies
Open
PTTG (808 D)
14 May 15 UTC
Games like vDiplomacy, but also TripleA?
I'm looking for a game that has vDiplomacy's simultaneous turns, asynchronous multiplayer, and ideally a light or in-browser UI, BUT also has a much more complex game system (not to say that Diplomacy is bad because it is simple, but rather that I'd like an alternative).
7 replies
Open
Guaroz (2030 D (B))
30 Aug 14 UTC
(+1)
BENCHMARK GB TOURNAMENT
Hi all, I’d like to check if there's some interest for this 20-players Tournament idea.
In case we got a few people less or many people more, I could change within a few days the structure to adapt it to the new number, but the ideal number would be 20. More to follow.
Page 5 of 6
FirstPreviousNextLast
 
GOD (1791 D Mod (B))
05 Apr 15 UTC
I made a really stupid mistake in spring 03, from there on it went downhill...
diatarn_iv (1458 D)
05 Apr 15 UTC
Yes, I saw that. Shit happens :)
y2kjbk (1512 D)
05 Apr 15 UTC
Spring '03 is definitely the move after which I was pretty certain I would solo given that it was Fog of War and Italy wouldn't be turning on me before I was ready to invade him.
raapers2 (1787 D)
05 Apr 15 UTC
If Italy and Austria war early, especially in Fog of War, its suicide for both. I figured Austria was at least surviving in the east, but never thought you were doing that well that fast. I was more worried about the opportunistic stab than a full on invasion. Great job.

We doing this again? I'd almost prefer double the games per round since one bad/unlucky game and its very hard to recover.
y2kjbk (1512 D)
05 Apr 15 UTC
There's one more round right?
Sevyas (1879 D)
05 Apr 15 UTC
Yes, there is... at least for 5 players ... waiting for Guaroz to confirm, but if my calculations are correct I am not one of them.
Thanks for those fun games everyone, and thank you very much for organizing this tournament Guaroz.
raapers2 (1787 D)
05 Apr 15 UTC
Oh, I assumed I would be eliminated too.
diatarn_iv (1458 D)
05 Apr 15 UTC
I was too curious to learn if I was in.. if I'm not mistaken, the standings should be like
1) y2kjbk (30.58 D)
2) nickbar1 (6.66 D)
3) didigoose (5.87 D)
4) GOD (4.06 D)
5) Sevyas (3.79 D)
-----
6) raapers2 (2.15 D)
7) diatarn_iv (0.96 D)
However, I'll wait for confirmation before thanking everyone ;)
Sevyas (1879 D)
05 Apr 15 UTC
Oh, in that case I do hope I am indeed wrong with my quick calculations ...
... and I now see my mistake ... I calculated my own points correctly, but forgot to use some countrys benchmark when calculating the others points ... :-/
y2kjbk (1512 D)
05 Apr 15 UTC
carry over will be these scores divided by 6, so a 4 point advantage for me isn't all that huge
nickbar1 (1414 D)
06 Apr 15 UTC
When I saw Austrian armies in St Pete and Finland in 1908 I knew that the end was near. Well done, y2kjbk! Good game, all.
Guaroz (2030 D (B))
06 Apr 15 UTC
Hi all! :)

Again my apologies, it's been a very busy Easter time.

Round 4 is complete, you can watch results, current standings and Round 5 next COs at:

http://www.vdiplomacy.com/wiki/index.php?title=BENCHMARK_GUNBOAT_TOURNAMENT_-_Edition_1_-_2014-2015


Many thanks to diatarn_iv and raapers2 for partecipating this Tournament and congrats for your good final placements, just one step away from the Final. Both of you played a very good Tournament but, if I'm allowed to tell a possible flaw in it, imho you didn't made a good use of the chance to score points you both had in 3rd Round's game.
If there will be a 2nd edition, I hope you'll join it and I wish you all an even better luck. Please stick around for some more days. If someone will miss to join next games, I'll ask you to join them, in that order. Thanks.

Also, many congrats to y2kjbk for topping the current standings and to all the other 4 finalists: you've done it!:) I'm looking forward to watch the final battle!


As usual, some very important things I must ask you.
Please everyone check your own Integrity Rate. Next Round will start on Wednesday morning CET and if it's not good enough, you might be unable to join your next Round games. Please check it now and in case fix it ASAP.
Also please let me know ASAP if you think I've made an error in calculating your score. Next Round will begin in about 36 hours, so please no last-minute claims.

I hope you all had fun playing until now.
The silence is still OFF and it will be until last and final Round game will be created.

Cheers! :)

Guaroz
Guaroz (2030 D (B))
06 Apr 15 UTC
A few comments of mine on what's above but, first, a little consideration. The reason why voting for concede is allowed is not that I expect some game in this Tour to end that way (though the rules must number such a circumstance).
The concede has been allowed because it's a diplomatic tool. In my experience with gunboats, it sounds like: "Help anyone! That guy is grabbing my land! If some don't attack him from the other side ASAP, I'll soon be dead and you'll have to face a big bad guy!".
While it's useful in normal gunboats when you think someone isn't paying attention enough to the map, it looks even indispensible in Fog games when they *cannot* know how things are going.
I'm not saying that the game would have been different if Russia and Turkey put up that vote at some point in 1903, but I'd really have tried it. Mostly Italy and Germany should say whether it would have worked or not.
More thoughts? Has anyone evre used the "concede" button this way in a gunboat?

@raapers, like I said in the first post of this thread, the carry over is there to help "you not to be eliminated just for one single unlucky game". So, when some get eliminated, they should wonder: "Why my current CO wasn't high enough to face the bad result in the last game?". One of the possible answers is that it was at least _two_ "bad/unlucky" games in a row. Not one.
See, at some point in this Tournament you have to face Fortuna... Like I suggested in the previous post, if I was you I'd have faced that Goddess in Round 3 when you were running the biggest Country on the Board but in the end you scored 7.50 TPs only.
In the original structure, the only "double round" was the first one. Then I doubled the second too, for several reasons, and that could have mislead many of you all, I'm afraid. Most of the work in this Tournament was keeping as high as possible your CO, so the most hard decision in every game was deciding when to push your "draw" button. Too soon = bad CO. Also the TPs are not a variable, they're constant. So the points you don't score will be scored by someone else. Draw too soon = worse CO for you and better COs for your opponents.
Anyway... you're 6th! So many made decisions worse than yours...

@D4, congrats: perfect calculations!

@Sevyas, thanks for the thanks, but it's too soon: you're in the Final! :)

@y2kjbk, yes it's divided by 6 purposely to make hard having one player winning after the 4th Round, or the Final would be almost useless (like I said in my first post). But a 4 TPs advantage is not that bad at this point, is it? It's more than the difference between the BMs of the best and the worst country in last game... So if you draw the best Country (Persia) your worst BM will be entirely covered by your CO. If you draw the worst Country (Greece), you add to the best BM the best CO!
Not a huge advantage, agreed. But I wouldn't spit on it! :)
GOD (1791 D Mod (B))
06 Apr 15 UTC
Obviously I am still the winner of hearts.
y2kjbk (1512 D)
06 Apr 15 UTC
(+1)
GOD you'll always be the winner regardless of how many times I crush you :)
raapers2 (1787 D)
06 Apr 15 UTC
@Guaroz: I agree with your argument about the concede button. It is why I hit the draw button as soon as I saw Germ moving against Mars while I was trying to fend off Austria. Had both Russia and Turk voted for an early draw/concede I would have been more aware of Austria's very quick growth. Not sure how much it would have changed my strategy though, as I personally couldn't settle for a 6 (or probably 5) person draw.

I understand the carry over is there to help reduce the importance of outlier games, and the benchmarks help against unlucky country selections. I was suggesting even more data points. Instead of 2-2-1-1-1, why not something like 4-4-2-2-1? As noted above, given my place in the standings going into this last round, I couldn't settle for a large draw. I had the bad luck of getting Italy, who is decent for hanging around but the 2nd least likely to solo. Had there been two simultaneous games with that map maybe I could have made up more ground. It would obviously extend the length of the tournament, but each game actually took considerably less time than I expected.
diatarn_iv (1458 D)
07 Apr 15 UTC
First of all, thanks to everyone for a well played tournament,, and to Guaroz for the outstanding organization: it has been fun.

About Guaroz's toughts:

1) I definitely agree about the previous round: at the very least, I (Turkey) should have thrown Italy out, rather than becoming concerned with a possible stab from Russia (with the result that I started fighting Russia..). That was a huge blunder.

2) I admit I did not think of the concede button. But I considered the draw button, and decided that it was better NOT to press it.
My reasoning was that, if I was going to be crushed (and I thought that was the most likely outcome regardless), the best result for me was a solo, because with a solo I might still get lucky. For example, if we had the very same final map, but nickbar1 and raapers2 were playing Russia and France rather than England and Italy, they'd have -1.41 and -1.03 D, and I'd be in. I knew it was a small chance, but I thought it was better than what I'd get with a draw.

3) As Guaroz already knows from my PMs, I did like the idea of keeping the two-games-per-round format through all rounds (including the final?) in order to limit randomness a bit. 4 games per round is too much (both in terms of possible problems/defections and of tournament length), but two should be ok. Carryover helps, but there is no reason not to have TWO safeguards rather than one. Obviously, I might be having these thoughts because they fit my playing style..
didigoose (1532 D)
07 Apr 15 UTC
Oops i am late to the forum party i mainly check the global :)
Thanks for the great game. Nickbar let me grow a few additional grey hair, but i got out of it lucky.
I wouldn't have understood the concede in first place. Not sure to say how i would have interpreted it, as i might have thought quite a while about it if somebody put it in.

There was once a support from St. Petersburg coming to Norway which made me actually think that Britain was spreading out already into russia and big as well. Now i see it actually came from Russia. The stab on britanny was wrong, but i had peace with austria for so long already and i tried it with appeasement with the other axis. When i realised austria would crush me it was to late already but i pulled all back from my fight against britain.

Britain one question: If i had put all my units on hold or march towards austria would you have let loose of my SCs to stop austria or crushed me?
Guaroz (2030 D (B))
07 Apr 15 UTC
@raapers. if you couldn't settle for a 5 or 6 way draw, you could even less with a survive only. No?
And BTW, the best scorer of the 4th Round was the 1st least likely to solo. He hasn't voted for draw at some point. LOL.

@didi. You haven't seen Russia disbanding in 1903. So... Would you have understood the concede if Russia disbanded Baltic instead of Ukraine in 1903? Now what you see would be: the Russian concedes + the Russian is disbanding (at least one unit).
And what if you add: + the Turk concedes?

@GOD. Actually, I'm still wondering why you disbanded Ukraine in 1903.

@D4. I see what you mean: although it's counter-intuitive it makes sense, but I'm not sure whether it was the reasoning guaranteeing you the best chance. However, since in general the RS rewards survive better than defeat and the more you score the less the others score, I would have tried to survive just for fun, for pride and for not being counter-intuitive!:)
Thanks for the compliments, happy you enjoyed playing this Tournament.
y2kjbk (1512 D)
08 Apr 15 UTC
i also took great care to make sure germany knew as little of my success as possible, munich wasn't in the solo plan.
nickbar1 (1414 D)
08 Apr 15 UTC
@didigoose - if you had indicated that you were going to stop attacking me then I would have left you alone. I probably would have made a fuitile attempt to push Austria out of St Pete
didigoose (1532 D)
08 Apr 15 UTC
@guaroz, i really can't tell you know what i would have thought in that case with all the new information in my head i am pretty sure biased. I knew russia was in big trouble. When britain indicated the draw or a concede as well, that made me think, but i was just to slow with pulling out there. I wonder if could have stopped austria even then at this point. In a gunboat it would have been hard to coordinate counter attacks between me, italy & britain and we all had units all over the place.

as y2kjbk wrote. I almost never seen any austrian army. And very seldomly an italian. So i was a bit in the dark what is going on between those two in the south.

I was thinking several times that austria could be strong already but understimated him. With the information from nickbar i know now i should have stopped attacking him. So that was clearly a mistake on the other hand i come out third of that round with a good chance of a victory in the finals. We only need to wipe out y2kjbk :)
Guaroz (2030 D (B))
08 Apr 15 UTC
@raapers & diatarn_iv.
Sorry, I've swapped your names in last Monday 1st message: raapers got the better placement. So it's:
"Please stick around for some more days. If someone will miss to join next games, I'll ask you to join them, ***raapers first and then, in case, diatarn.***"

@y2k. Yup, I noticed you took care of that, that's why I was asking questions to the others about possible signals with diplomatic-votes.
Well done.

@all. Final Round starting in a few minutes....
diatarn_iv (1458 D)
08 Apr 15 UTC
Guaroz: I probably overestimated my chances in the case of elimination+solo: I was thinking of ~25%, but after looking at the final map I think it was more like 10% (a posteriori, the probability that France and Russia were played by nickbar1 and raapers2 is exactly 6.67%; but in 1903 I could have hoped for a more favourable final map, e.g. with a third elimination). So, yes, it was a (very small, in my opinion) mistake.
Guaroz (2030 D (B))
08 Apr 15 UTC
@didi. Yes, I realize it was very hard, maybe impossible. It's the beauty of such variant. Thanks for your thoughts and good luck!
Guaroz (2030 D (B))
08 Apr 15 UTC
@D4. I see, if it was a mistake, it was small. But we could still talk about whether a 3rd elimination would have been more likely with a fulminating solo by Austria or with a longer game...
Guaroz (2030 D (B))
08 Apr 15 UTC
Ok, the game has been created and invites sent.
PLEASE EVERYBODY, before you join it, check into your settings if you're blocking someone who qualified for this Final Round and, in case, unblock them and keep them unblocked until the game will start.
Please PM me if you are having problems joining.

Thank you all & may the best man win! :)
Guaroz (2030 D (B))
08 Apr 15 UTC
SILENCE is ON.
Guaroz (2030 D (B))
20 May 15 UTC
(+1)
Please everybody, join me and congratulate with the Benchmark Gunboat Tournament Champion:

*** y2kjbk ***


Final standings:

.1. y2kjbk
.2. didigoose
.3. Sevyas
.4. nickbar1
.5. GOD
.6. raapers2
.7. diatarn_iv
.8. Decima Legio
.9. Spartan22
10. Ender
11. Samj
12. Mapu
13. Hirnsaege
14. Dr. Recommended
15. The Czech
16. Alcuin
17. Sendric
18. bozo
19. rexgarum
20. brettj72

Rules:
http://www.vdiplomacy.com/wiki/index.php?title=Guaroz%27s_Benchmark_Gunboat_Tournament

Games & Results:
http://www.vdiplomacy.com/wiki/index.php?title=BENCHMARK_GUNBOAT_TOURNAMENT_-_Edition_1_-_2014-2015

Statistics & study of the Tournament:
http://www.vdiplomacy.com/wiki/index.php?title=BENCHMARK_GUNBOAT_TOURNAMENT_-_Edition_1_-_Stats


SHORT HISTORY - COMPETITIVE SIDE
Qualification: double game Rounds.
The first Round was intended to be just like a "warm up", with a low elimination ratio, but we had some big site's name eliminated already. Shocking, at least for me: you don't see everyday bozo failing two gunboats in a row. Spartan22 did very well and got the 3rd round guaranteed: good scores earn you more chances along the Tournament. Good scores also by GOD and nickbar1, but it's too soon to talk about rifts.
Instead six players create a notable rift between themselves and the others in the second Round. GOD (topping), Sevyas, diatarn_iv, didigoose, Decima Legio and y2kjbk were all able to score at least 17 TPs in the 2 games. All the others get a negative sum of scores, except for Ender, who saves himself from a desperate-looking ranking, and nickbar1, who keep himself in a good rank. Again, more very eminent players get eliminated.
At this point the players looked warmed enough and I thought that everyone got how important is to score all the TPs you can: those that you don't, your opponents will (The density of TPs available in any game is a constant (2 TPs), so not to score all the points you can is a double damage for you).
Qualification: single game Rounds.
I was wrong. The third round ends in a big draw, so no big changes. Although with a lesser advantage, the aforementioned six are still topping the standings except for Decima Legio who has to face an incredible and extremely unlucky elimination. Ender can't repeat the previous miracle and Spartan22 hasn't kept what he gained in the first round, while nickbar1, with a precious and probably unhoped-for 1-SC-survive, thanks his neighbours for the mercy and keeps himself in play with a score not so far away from the top. GOD still topping and Sevyas still runner up.
The 4th Round starts without a big difference in Carry Overs: less than 6 TPs between the 1st and last position. But y2kjbc has eaten basically all the pie, forcing all the others to count their own crumbs in the end: nickbar1 got the most and is the new runner up, raapers2 and diatarn_iv got less and get out. Things that happen when who solo'd takes the 176% of the Pot (24.69/14 - The Pot of any game is number of players x TP-density, which is constant so, here, it was 7 x 2 = 14).
This is the meaning of these 2 single-game-Rounds before the Final one: there is only one pie and if you play neither for the whole pie nor for a very big slice, then you're playing for the crumbs. Although the Tournament's structure was known by everybody since the sign-up, some have been better than others at adapting their tournament-strategy accordigly.
The Final Round.
So y2kjbk, nickbar1, didigoose, GOD and Sevyas are the five finalists, with y2kjbk's Carry Over creating a little but meaningful rift between him and the others.
The game begins with the easy NAP between Carth & Egypt, while Rome and Greece can't find their harder one. Persia look to be easily handling Egypt and decided to annoy Greece. So Rome & Greece are not the only 2 powers committed on two fronts, but at the end of year 3, and although Rome is building, they both look to be history.
In year 4 Rome look to be desperately proposing a NAP to Greece, but Greece takes advantage of it. Rome is dead, Greece & Persia find their own NAP, Egypt can face Carth's attack only with the help of Persia, that attacks Egypt too instead.
At the end of year 9, only Carth, Greece and Persia are stil standing. The latter two start cooperating against the bigger one, at first, but a year later Greece puts down a dangerous and hard to be interpreted draw vote. Persia moves against Greece, Greece reacts, and things look now simple for Carth.
Autumn 13, the curtain is up, Carth is y2kjbk, y2kjbc is the Champion. Congratulations.


HOW THE TOURNAMENT WENT - TECHNICAL SIDE
Personally I'm happy about how the things went. The goal was to have a tournament without those issues I've often seen (or undergone) in my 7-years-long OnlineDip experience; poor-organization makes arise the same issues that always lead to delays and to unpleasant discussions among players, which in turn lead often a tournament to die before the end.
My organization strategy was to have the most common tournament issues univocally pre-resolved . The price to pay for it was forcing players to read a long and - I must admit - rather boring Rulebook, but I believe that the outcome was worth the effort. I believe that it's better you bore yourself reading a rulebook before you sign-up for a tournament than to be trapped in endless and annoying discussions while it is ongoing. Unless your goal is to take advantage from such discussions: I've met people who supported one point in a Tournament and its opposite in another one, depending on which one better suited his interests into each Tournament.
How did it go. Well... Notwithstanding the infinite fantasy and the tireless stubborness of several players in exploring those limits they should have kept themselves away from, which is what forced the Tournament Director to handle a lot of workload especially in the first 2 Rounds, I had to make only a few arbitrary decisions. This looks to me a great result.
The biggest issue was some players abusing the NMR-Policy setting. They CDed (for no acceptable reason: they logged in 10 times that day, even 30 minutes before they went CD) in one game, so they should have been replaced, but they didn't CD in the other game. The rules simply don't number the case - I've forgotten double-game-Rounds here, sorry - so I decided for not replacing them. While I believe the TD should be allowed to force CD in the other game, change passwords and replace them.
Another issue it's rules not mentioning the capability of players to join new games, which is a direct consequence of a bad Integrity rate. So, another thing the rules should make clear is that it is players' own responsibility to watch their own capability. If the site-system doesn't allow them to join all the new Round's games, they should be replaced.
Other aspects that can be better handled are: 1) the TD should be allowed to force the game/s start as soon as *all* the players who are supposed to join the it/them have correctly joined it/them 2) I'd change the current grouping rule for the first 2 Rounds and make them more "open". Each player would still play 2 games, but not with the same players. Basically 4 different mixed groups. 3) Maybe remove the "Extend" button too.
In conclusion, there have been many issues during these last 9 months, but in the whole I think they've been basically invisible to most of the players, letting them focus on the competitive side, thanks to the pre-emptive organization.
What I hope for is that each competitor of the BM Tour - any the number of Rounds he played - is as happy as I am about how the things worked, had fun with it, and appreciated its environement, which has been free from quarrels about procedures. If you've found it even too calm, well, you're probably right. Personally, I expected some more EoG statements after each Round, but we should consider it was a Gunboat Tournament played mostly by Gunboaters, so usually not so talkative. :-)

DURATION
Lastly, some considerations on the Tournament duration that involve both the competitive and the technical sides. "Less than 9 months" looks what was expected. But what you should consider is that a multiple-Round lasts as long as its longest game and that players in a good position to score tons of TPs might decide to not score them and to let their opponents have them.
So. Round 1 could have lasted one month more or so, because its longest game (FoAE-A) was finished in the middle and very powerful Countries refused to easily dare, and conceded to 1 or 2 SCs Countries a slice of the Pot. Even more incredible was Round 3, a Classic map in which the biggest Country ended with 8 SCs only: this game was finished in the early stage and it could have lasted no less than 1 month more. Also 4th Round's FoW was very fast because of Austria quickly getting a strong position: you shouldn't expect this happening everytime.
In conclusion, I've been lucky with the duration forcast I wrote on requirement "D" (8-10 months), but I think that 9-11 months would have been more realistic.

THANKS
This Tournament would have never started without the precious help by Decima Legio. His long and constant help has been very useful in every aspect of the Tournament setup, even decisive on some, and it has been indispensible while setting the structure, a job that took us months. Actually he helped me a lot in defining the necessary criteria you should keep in mind while choosing both the stucture and the maps it should be played on. Very big and special thanks to Decima Legio.
Also thanks to everyone who gave me big and little hints during last Summer 2014, or who just helped me fixing the language in the rulebook. I can recall Spartan22, Devonian, jeremyk2142, kaner406, fasces349, Dr.Recommended. There were several more, but a long time has gone: I hope they will forgive me for forgetting them now. Thanks to all, how little your help may look regardless: everything has been important.
But the most thanks are for the BM Competitors. Twenty high quality players, fair, showing often an excellent level of play. It's you who made this Tournament: being your Director has been a pleausure and a honor.


FINAL GREETING
I don't like long goodbyes so I'm not listing all the people in the vDip Community who I liked the most, recalling good old times or past epic games that we experienced together.
Actually, even with the inevitable differentiations, I enjoyed having to do with you all. No exceptions.
So... thank you everybody, it has been great and I'll miss you all. Goodbye.
Mapu (2086 D (B))
20 May 15 UTC
Wait -- are you leaving the site?

Thanks for organizing the tourney and congrats to y2k, who also won the elite GB tourney on webdip!

Page 5 of 6
FirstPreviousNextLast
 

161 replies
Tomahaha (1170 D)
20 May 15 UTC
I demand an apology
I was accused of lying about my mother being on her deathbed!
That demands an apology!
10 replies
Open
Mapu (2086 D (B))
19 May 15 UTC
Rules/etiquette question
Anon full press game. I think I know who another player is. Is it cheating to warn a third player about this person based on their moves in the current game and past reputation?
4 replies
Open
Anon (?? D)
28 Feb 15 UTC
King of Gunboat
Anonymous, WTA, Gunboat, 400pt buy-in, Day and a half long phases. gameID=22411 No riff raff.
42 replies
Open
Zach0805 (811 D)
18 May 15 UTC
Imperial
Imperialism!
Pick Countries
gameID=23226
0 replies
Open
Mapu (2086 D (B))
09 Apr 15 UTC
Google Translate Game
I'm proposing a new game... details inside
80 replies
Open
kaner406 (2103 D Mod (B))
09 May 15 UTC
The Reconquista circa 1030? A diplomacy variant
I was just reading about the Spanish inquisition and it occured to me that an interesting time period would be the Spanish reconquista. After a google search I found this map:
http://www.kupax.com/rewrite.php?rewrite-url=files/16932_3ebc0/Reconquista.gif
17 replies
Open
Valis2501 (985 D)
20 Jan 15 UTC
5-game GB Series
15 D each. Random countries. Classic map. WTA. Anon. No messaging.
153 replies
Open
bobafro (1080 D)
04 May 15 UTC
Live WW2 Variant
Hey folks, if anyone fancies a quick game feel free to join.

http://vdiplomacy.net/board.php?gameID=23098
4 replies
Open
Anon (?? D)
27 Apr 15 UTC
Competitive Gobble earth game
For those interested in a competitive game ask me for the password
http://www.vdiplomacy.com/board.php?gameID=23045
I am sitting this one out.
1 reply
Open
TheatreVarus (874 D)
19 Apr 15 UTC
Potential Fix for Convoy Orders
Is there a way to fix convoy orders to where there is a set of blue lines leading from the convoyed armies' location, to each of the convoying fleets, to the end location, rather than a red move order directly to the destination with connecting blue lines from the fleets
3 replies
Open
diatarn_iv (1458 D)
16 Apr 15 UTC
(+1)
Country assignment
I do not know how many of you played on the "diplomacy judges" of old...

But I was wondering if someone might be interested in introducing the semi-random country assignment that they used, and whether it's doable from the point of view of the code.
3 replies
Open
The Ambassador (1948 D (B))
15 Apr 15 UTC
Good neighbors (neighbours) variant idea
Hi everyone

I'd like to get people's views on this suggested variant idea...
16 replies
Open
Dr. Rec's Tournament Sideshow
Open to all, details to follow
3 replies
Open
Decima Legio (1987 D)
14 Mar 15 UTC
(+1)
Negotiation? What's that?
It’s been more than one year since I played my last full-press game.
Well… I want to start another one in order to check if all those gunboats made me forget how to play diplomacy.
53 replies
Open
Unmuddler (876 D)
12 Apr 15 UTC
Confused
I played as the trolls (Light Green, upper-left corner of the map). Why didn't my fleet bounce the Pirates from the High Seas (Autumn, 1)?

Am I misunderstanding something?
8 replies
Open
The Ambassador (1948 D (B))
27 Feb 15 UTC
(+2)
Extreme Personalities: 2015 edition
You know the drill, scroll down...
125 replies
Open
Menkara (1065 D)
02 Apr 15 UTC
"Draw" games?
How to end a game in a multi-player draw? Is it possible on this site? If so, where is it documented. Is there a way to grant "proxy" to another player for any period of time? Where would that be documented? Is that enough questions for one post?
2 replies
Open
Decima Legio (1987 D)
28 Mar 15 UTC
Webdiplomacy.it
What happened??
11 replies
Open
ghug (1012 D)
23 Mar 15 UTC
Online Diplomacy Championship
A lot of you are active on webDip too, so apologies for making you read this twice, but we're trying to get a tournament with players from all around the internet started, and I'd love for any of you that aren't on/don't check webDip (and all of you who are as well) to join. More inside.
38 replies
Open
Page 111 of 160
FirstPreviousNextLast
Back to top