Forum
A place to discuss topics/games with other webDiplomacy players.
Page 112 of 139
FirstPreviousNextLast
Guaroz (2030 D (B))
30 Aug 14 UTC
(+1)
BENCHMARK GB TOURNAMENT
Hi all, I’d like to check if there's some interest for this 20-players Tournament idea.
In case we got a few people less or many people more, I could change within a few days the structure to adapt it to the new number, but the ideal number would be 20. More to follow.
161 replies
Open
Tomahaha (1170 D)
20 May 15 UTC
I demand an apology
I was accused of lying about my mother being on her deathbed!
That demands an apology!
10 replies
Open
Mapu (2086 D (B))
19 May 15 UTC
Rules/etiquette question
Anon full press game. I think I know who another player is. Is it cheating to warn a third player about this person based on their moves in the current game and past reputation?
4 replies
Open
Anon (?? D)
28 Feb 15 UTC
King of Gunboat
Anonymous, WTA, Gunboat, 400pt buy-in, Day and a half long phases. gameID=22411 No riff raff.
42 replies
Open
Zach0805 (811 D)
18 May 15 UTC
Imperial
Imperialism!
Pick Countries
gameID=23226
0 replies
Open
Mapu (2086 D (B))
09 Apr 15 UTC
Google Translate Game
I'm proposing a new game... details inside
80 replies
Open
kaner406 (1352 D Mod (B) (B))
09 May 15 UTC
The Reconquista circa 1030? A diplomacy variant
I was just reading about the Spanish inquisition and it occured to me that an interesting time period would be the Spanish reconquista. After a google search I found this map:
http://www.kupax.com/rewrite.php?rewrite-url=files/16932_3ebc0/Reconquista.gif
kaner406 (1352 D Mod (B) (B))
09 May 15 UTC
However it strikes me after some further searching that this map could stand to be made much more interesting. In particular I am refering to the following maps:
http://balagan.info/wp-content/images/war/reconquista/Map_1030.jpg
http://balagan.info/wp-content/images/war/reconquista/Map_1080.jpg
http://balagan.info/wp-content/images/war/reconquista/Map_1086.jpg
http://clio.rediris.es/n32/atlas/048.jpg
http://www.espagne-facile.com/wp-content/uploads/reconquista2.png

So what do people think? Worth developing a new variant on this topic?
Kaner - are you thinking 1 vs 1? Or a multitude of smaller Christian players vs a big Islam player?
kaner406 (1352 D Mod (B) (B))
09 May 15 UTC
I was thinking several smaller Christian players, but there seems to be scope for splitting some of the muslim territories as well...
steephie22 (933 D)
09 May 15 UTC
Yeah I would have several Christian and several Muslim players. I think you'd need to introduce some special mechanic involving the Christian and Muslim players to make this a really interesting variant rather than just another map. Since fleets don't play a major role here (I think?), I would think it might be a good idea to remove them as units and replace them with a Crusader/Jihadi unit, which has 2 strength against a unit of the opposing religion and 0 strength against a unit of the same religion.

That would encourage some sort of pact between people of the same religion, since if they can fight with Crusader/Jihadi units against the other religion, they have a huge advantage. It really adds a religious element and makes it truly unique as a variant.

Just put me in the credits I guess :-)
steephie22 (933 D)
09 May 15 UTC
Alternatively, if you can eliminate all people of your religion, you only need Crusader/Jihadi units and have a huge advantage that way, so that's a serious consideration too.
As I prefer historical accuracy over pure Dip gameplay, I would like to see Christians can't attack Christians and Muslims can't attack Muslims. The code to do this exists in the Pirates variant which prevent European countries and their privateers from attacking each other.
steephie22 (933 D)
09 May 15 UTC
Did Christians not attack eachother and Muslims not attack eachother though?
We are talking about the time when people pressed claims and fought eachother even within countries..
Obviously there was more incentive to drive back the 'infidels'..
kaner406 (1352 D Mod (B) (B))
09 May 15 UTC
It is my understanding that there was some serious infighting between the Christian rulers prior to the Aragon and Castille unification under Isobella and Ferdinand. I was also under the impression that the Muslim rulers of Al-Andalus weren't a united front either.

Some more research is needed I think
Been digging too kaner and you're right. If the map is balanced right there's no reason why you couldn't do three variants off one well designed map:

1. a multi-player (numerous Christian and Islamic kingdoms) as originally proposed.
2. if you wanted unify the Chistians and unify the Muslims to make a 1 vs 1 based on historical more north-south battle lines
3. if you don't like the premise of 1-vs-1 C/M, you could always create a 1 vs 1 Spanish Civil War map. A quick Google search has a finely balanced map for that one.

Bam! 3 variants for the price of 1.
steephie22 (933 D)
09 May 15 UTC
Meh, they all seem so.. normal to me. I like my idea most.
kaner406 (1352 D Mod (B) (B))
10 May 15 UTC
http://en.wikipedia.org/wiki/Taifa
kaner406 (1352 D Mod (B) (B))
10 May 15 UTC
I don't really want to play around too much with the concept of differently powered units. But the idea of having a unit that can move 2 spaces to some regions could work - something like the German 1648 variant (only less crazy!!)
steephie22 (933 D)
10 May 15 UTC
Okay, you lost my interest but good luck!
The key to either a unit that moves farther or that has more strength is to provide limits on where it can build or conversely on the opposing capability (strong moves only once per year or is only strong if it has dug in for a season, fast movers have half strength or must end a year on an SC, that kind of thing) otherwise the super unit is all anyone builds.
kaner406 (1352 D Mod (B) (B))
10 May 15 UTC
You could have regions that are connected at a distance to provide an 'illusion' of being able to move further than normal (like a road or river system). IMO powerfull units are tricky and unbalance a map somewhat. I'm ok with keeping fleets as well Ibiza, Mallorca, Menorca and Nth Africa all played a role in this period)
Roads are a good idea. When I think of enhancing Diplomacy in general, I look to Middle-earth Play By Mail. Eliminating the random aspec5, there are still units of varying strength and speed with varying costs to build/support. There are roads and unpassable or more difficult to pass terrain and, much like Rinascimento (sp?), uncrossable rivers with bridges or mountain ranges with passes as well as garrisoned troops. Of course, MePBM is a he based map, and has a more complex economic system that we probably don't want to bring into play.
Hex based map... Stupid "smart" phone autocorrect.


17 replies
Valis2501 (985 D)
20 Jan 15 UTC
5-game GB Series
15 D each. Random countries. Classic map. WTA. Anon. No messaging.
153 replies
Open
bobafro (1080 D)
04 May 15 UTC
Live WW2 Variant
Hey folks, if anyone fancies a quick game feel free to join.

http://vdiplomacy.net/board.php?gameID=23098
4 replies
Open
Anon (?? D)
27 Apr 15 UTC
Competitive Gobble earth game
For those interested in a competitive game ask me for the password
http://www.vdiplomacy.com/board.php?gameID=23045
I am sitting this one out.
1 reply
Open
TheatreVarus (874 D)
19 Apr 15 UTC
Potential Fix for Convoy Orders
Is there a way to fix convoy orders to where there is a set of blue lines leading from the convoyed armies' location, to each of the convoying fleets, to the end location, rather than a red move order directly to the destination with connecting blue lines from the fleets
3 replies
Open
diatarn_iv (1661 D)
16 Apr 15 UTC
(+1)
Country assignment
I do not know how many of you played on the "diplomacy judges" of old...

But I was wondering if someone might be interested in introducing the semi-random country assignment that they used, and whether it's doable from the point of view of the code.
3 replies
Open
The Ambassador (1652 D (B) (B))
15 Apr 15 UTC
Good neighbors (neighbours) variant idea
Hi everyone

I'd like to get people's views on this suggested variant idea...
16 replies
Open
Dr. Rec's Tournament Sideshow
Open to all, details to follow
3 replies
Open
Decima Legio (1987 D)
14 Mar 15 UTC
(+1)
Negotiation? What's that?
It’s been more than one year since I played my last full-press game.
Well… I want to start another one in order to check if all those gunboats made me forget how to play diplomacy.
53 replies
Open
Unmuddler (876 D)
12 Apr 15 UTC
Confused
I played as the trolls (Light Green, upper-left corner of the map). Why didn't my fleet bounce the Pirates from the High Seas (Autumn, 1)?

Am I misunderstanding something?
8 replies
Open
The Ambassador (1652 D (B) (B))
27 Feb 15 UTC
(+2)
Extreme Personalities: 2015 edition
You know the drill, scroll down...
125 replies
Open
Menkara (1065 D)
02 Apr 15 UTC
"Draw" games?
How to end a game in a multi-player draw? Is it possible on this site? If so, where is it documented. Is there a way to grant "proxy" to another player for any period of time? Where would that be documented? Is that enough questions for one post?
2 replies
Open
Decima Legio (1987 D)
28 Mar 15 UTC
Webdiplomacy.it
What happened??
11 replies
Open
ghug (1012 D)
23 Mar 15 UTC
Online Diplomacy Championship
A lot of you are active on webDip too, so apologies for making you read this twice, but we're trying to get a tournament with players from all around the internet started, and I'd love for any of you that aren't on/don't check webDip (and all of you who are as well) to join. More inside.
38 replies
Open
gopher27 (1226 D Mod)
01 Apr 15 UTC
Hey, Butterhead
So Texas is seemingly looking hard only at Shaka Smart. Gregg Marshall from Wichita State is seemingly not being looked at in the same way. For all of the hoopla over the Final Four run, do you have any insight as to why Shaka Smart has never won a conference title in either the Colonial or a gutted Atlantic 10?
0 replies
Open
EFTBSTHGK1337 (943 D X)
27 Mar 15 UTC
I live!
Thanks to Mr Oli!
5 replies
Open
Maucat (1866 D)
27 Mar 15 UTC
(+1)
Maps of IMperial Diplomacy II disappear
The site is unable to charge the maps of Imperial Diplomacy II so it's impossible see anything of what happened in those games.
Can someone resolve the problem?
Thanks.
1 reply
Open
EFTBSTHGK1337 (943 D X)
27 Mar 15 UTC
Classic
http://www.vdiplomacy.com/board.php?gameID=22748
1 reply
Open
Anon (?? D)
18 Mar 15 UTC
World War IV - Five players needed!
gameID=22270
World War IV Public Press PPSC
Five players needed to replace players who have left - game hasn't started yet.
1 reply
Open
Al Swearengen (1000 D)
07 Mar 15 UTC
Radio Free Webdiplomacy
Thank you for tuning in, Friends.
11 replies
Open
Tyran (817 D)
17 Mar 15 UTC
Welcome me back with a good game.
http://vdiplomacy.net/board.php?gameID=22648
Been a long time since I played on vdip. I have a game under my belt recently but I'm hoping I can get a good one together to welcome me back.
2 replies
Open
Mapu (2086 D (B))
11 Mar 15 UTC
Fellow WWIV experts and other Dip Players
You should do well at this. I got 16 out of 18 and would have gotten about 3 out of 18 if I'd never played Diplomacy.
http://www.buzzfeed.com/robinedds/the-hardest-name-that-country-quiz-youll-take-today#.arM1nb0z5e
12 replies
Open
Anon (?? D)
05 Mar 15 UTC
Play Me - I Need to Avoid Working
http://www.vdiplomacy.com/board.php?gameID=22486
1 reply
Open
nschaumann (951 D)
05 Mar 15 UTC
Help!
How do I create a private game?
1 reply
Open
Page 112 of 139
FirstPreviousNextLast
Back to top